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  #11  
Old 08-12-2019, 05:49 PM
Lojik Lojik is offline
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Is this just for priests or any class?

On my shaman it was fun using the cazic neck (fear undead.) It was awesome from low 40s to 53 or so on spectres and spectral keepers in TT. Spectres in feerott would tend to keep turning inside the caves, and they move slow so fear isn't a big deal. The keepers are low hp but nuke, but they use long casting wizard nukes so 2.0 second fear (spamable) is no problem interrupting. They also don't social aggro, and you can pull them into where ganak is for easier pathing. This would have been really fun with other toys like jbb and blight hammer, but I was poor.

Fear also interrupts even if the enemy is rooted. Pretty useful if you're doing vkr and want to prevent slow on party members.
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  #12  
Old 08-13-2019, 10:43 AM
Crede Crede is offline
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Quote:
Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
Is this just for priests or any class?

On my shaman it was fun using the cazic neck (fear undead.) It was awesome from low 40s to 53 or so on spectres and spectral keepers in TT. Spectres in feerott would tend to keep turning inside the caves, and they move slow so fear isn't a big deal. The keepers are low hp but nuke, but they use long casting wizard nukes so 2.0 second fear (spamable) is no problem interrupting. They also don't social aggro, and you can pull them into where ganak is for easier pathing. This would have been really fun with other toys like jbb and blight hammer, but I was poor.

Fear also interrupts even if the enemy is rooted. Pretty useful if you're doing vkr and want to prevent slow on party members.
Never knew this, seems kinda OP. Is this classic?
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  #13  
Old 08-13-2019, 04:17 PM
Jibartik Jibartik is online now
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Originally Posted by Videri [You must be logged in to view images. Log in or Register.]
My friend Rimidal on TAKP once pulled an add on purpose and mezzed it to prevent a named from fleeing at low hp so he would have time to kill it without getting trained. I had never thought of using additional monsters to prevent flee.
I love this strat a lot, but of all the classes that need to worry the least about a fleeing mob (meaning they have like many, many reliable and often, instant ways to stop it) its the one that can do this trick lol
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  #14  
Old 08-13-2019, 05:55 PM
Wallicker Wallicker is offline
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If splitting a room full of healers and you don’t have mez/calm you can pull a really weak mob get it low and watch them burn all their mana healing the scrub through the wall then kill them. Great way for a melee to split a room with annoying shamans who slow and heal
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  #15  
Old 08-14-2019, 01:38 PM
AegnorP99 AegnorP99 is offline
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I used a few less obvious kite methods with my wizard that were kinda fun, though still pretty simple. Both require a good clicky robe nuke.

1. Snare a mob, run to a corner, click robe, kite the mob while the cast timer moves, get back to the corner right as the nuke goes off, immediately re-cast and kite, etc. It took me a long time to realize you just need to start and end your cast in the same location to prevent an interruption, but it's a pretty neat trick when you get the hang of it. Having to re-root every couple casts is annoying!

2. This one requires a bio orb in addition to a clicky robe. Just snare a mob, blind it with the orb, robe nuke while mob runs around aimlessly, re-blind and re-nuke until it's dead. Works really well as a ghetto fear in open areas.

Like I said, both are pretty simple, but wizards are super straight forward and don't have a ton of tools, so I did the best I could!
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  #16  
Old 08-14-2019, 01:39 PM
Jibartik Jibartik is online now
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Quote:
Originally Posted by Wallicker [You must be logged in to view images. Log in or Register.]
If splitting a room full of healers and you don’t have mez/calm you can pull a really weak mob get it low and watch them burn all their mana healing the scrub through the wall then kill them. Great way for a melee to split a room with annoying shamans who slow and heal
haha ok now this one I havent heard before but I love the moxie [You must be logged in to view images. Log in or Register.]
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  #17  
Old 08-14-2019, 03:14 PM
Benanov Benanov is offline
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Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
I love this strat a lot, but of all the classes that need to worry the least about a fleeing mob (meaning they have like many, many reliable and often, instant ways to stop it) its the one that can do this trick lol
Pulling green trash will also work. The mob doesn't have to be mezzed, it just has to be nearby (it doesn't even have to have aggroed) and you'll have no runners. Whether this is good or bad is pretty situational.

The

Quote:
If splitting a room full of healers and you donít have mez/calm you can pull a really weak mob get it low and watch them burn all their mana healing the scrub through the wall then kill them. Great way for a melee to split a room with annoying shamans who slow and heal
This is friggin' genius.

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Fear also interrupts even if the enemy is rooted.
I knew about using fear to prevent healers (I try to fire off a heal at about 45% when soloing) but didn't realize it'd work on rooted mobs too. Then again, Shadowknights can't root all that often.


My contribution to this thread is in Kurn's tower, Spook the Dead / Fear is amazingly effective crowd control. The undead are completely antisocial and won't bring any friends. You can simply fear off all the extras and hit them when they come back. It's not incrediblye out of the box, but it blew my mind the first time I saw someone else do it.
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  #18  
Old 08-14-2019, 03:16 PM
Izmael Izmael is offline
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If you have two mobs you need to split but you can't do it through regular means (calm, FD, etc...), you can aggro some other (ideally low level) mob that will be assisted by the target mobs and kite him into the assist range of one mob, but just outside of the assist range of the other.

Assist aggro only spreads once, one mob will come, the other will stay there.
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  #19  
Old 08-14-2019, 03:34 PM
stebbins99 stebbins99 is offline
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Damn there is some sweet stuff in this thread!
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  #20  
Old 08-14-2019, 03:34 PM
Videri Videri is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
If you have two mobs you need to split but you can't do it through regular means (calm, FD, etc...), you can aggro some other (ideally low level) mob that will be assisted by the target mobs and kite him into the assist range of one mob, but just outside of the assist range of the other.

Assist aggro only spreads once, one mob will come, the other will stay there.
Very nice. Splitting for classes that can't split.
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