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  #71  
Old 06-01-2011, 01:59 AM
Hobby Hobby is offline
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If you want a mob, then put in the effort to get it.

As far as changing how raid targets spawn, I am not the one who makes the decision...but I doubt it is going to change simply because theres no reason to change it. Raid targets are meant to be highly competitive, and thats exactly how it is.
  #72  
Old 06-01-2011, 02:13 AM
bakkily bakkily is offline
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so what is tr's secret to finding raid mobs so quick?
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  #73  
Old 06-01-2011, 02:17 AM
Bruno Bruno is offline
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Quote:
Originally Posted by bakkily [You must be logged in to view images. Log in or Register.]
so what is tr's secret to finding raid mobs so quick?
Harry Potter maps.
  #74  
Old 06-01-2011, 02:40 AM
Dravingar Dravingar is offline
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This isn't Soviet Russia, this is Everquest mate.
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  #75  
Old 06-01-2011, 02:40 AM
Troy Troy is offline
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Quote:
Originally Posted by Hobby [You must be logged in to view images. Log in or Register.]
If you want a mob, then put in the time to get it.
fixed.

EQ requires time, not effort. Being at your computer for a 96 hour spawn window is a hard thing to do, and I guess takes some form of "skill" but it is not the type of skill people on here are professing to possess. To get mobs, you need to make EQ your #1 priority in life. That doesn't reflect on one's playing ability AT ALL. It merely reflects commitment. Commitment != Skill. People confusing the two in these threads is always amusing.

lulz I'm so pro, I can press log in faster than you!
  #76  
Old 06-01-2011, 02:58 AM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
fixed.

EQ requires time, not effort. Being at your computer for a 96 hour spawn window is a hard thing to do, and I guess takes some form of "skill" but it is not the type of skill people on here are professing to possess. To get mobs, you need to make EQ your #1 priority in life. That doesn't reflect on one's playing ability AT ALL. It merely reflects commitment. Commitment != Skill. People confusing the two in these threads is always amusing.

lulz I'm so pro, I can press log in faster than you!
Why can't it be both time and effort?
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #77  
Old 06-01-2011, 03:02 AM
Salty Salty is offline
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You stay in the zone until a dragon spawns.

You know when the dragon dies.

You set the timer.


The day before next spawn you sit there with 40 of your pals.


You collect loot.
  #78  
Old 06-01-2011, 03:09 AM
Dravingar Dravingar is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
fixed.

EQ requires time, not effort. Being at your computer for a 96 hour spawn window is a hard thing to do, and I guess takes some form of "skill" but it is not the type of skill people on here are professing to possess. To get mobs, you need to make EQ your #1 priority in life. That doesn't reflect on one's playing ability AT ALL. It merely reflects commitment. Commitment != Skill. People confusing the two in these threads is always amusing.

lulz I'm so pro, I can press log in faster than you!
Seriously, I only work 15 hours a week why is the guy who who works 50 hours getting more pay than me. This is so not fair !
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  #79  
Old 06-01-2011, 03:11 AM
Nedala Nedala is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
No, it was put into p99 to prevent poopsocking, which it didn't prevent at all. It stayed because it eases the pressure on GMs from hearing /petitions, and that's not needed. You still had training/KSing/Memblurring even with variance. Your point is moot.

It didnt prevent poopsocking? it did not? on what server do you play? Who is currently poopsocking?? you want classic raiding as it was back then? its not possible, because without a variance you will have 5 guilds beating on one target, why cant you see that? Not the guild who "can kill" a target would get the kills, it would always be the guild that engaged first. Make /random for a kill order? Grats first guild in line on your kill.

Seriously did you ever raid on this server? You dont sound like it.
  #80  
Old 06-01-2011, 03:16 AM
Nedala Nedala is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
fixed.

EQ requires time, not effort. Being at your computer for a 96 hour spawn window is a hard thing to do, and I guess takes some form of "skill" but it is not the type of skill people on here are professing to possess. To get mobs, you need to make EQ your #1 priority in life. That doesn't reflect on one's playing ability AT ALL. It merely reflects commitment. Commitment != Skill. People confusing the two in these threads is always amusing.

lulz I'm so pro, I can press log in faster than you!

Wow another one who obviously has no idea how raiding on this server works. It amazes me how everyone whose not getting raidmobs thinks people have to have no RL to be able to compete, you are so wrong. Main argument of people who dont get raidmobs is "it doesnt take skill it takes time". Tell that to the guilds who wiped to gore with 65+ while we killed her with 31. Clearly we had more time, and won cause all of us sat in DL for the whole window.
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