Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 08-17-2018, 11:05 AM
Phenyo Phenyo is offline
Fire Giant

Phenyo's Avatar

Join Date: Oct 2014
Location: straight outa cabilis
Posts: 575
Default

Quote:
Originally Posted by Jan Jensen [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]
__________________
~ Proud member of <Kittens Who Say Meow> ~
  #12  
Old 08-17-2018, 11:06 AM
LulzSect© LulzSect© is offline
Banned


Join Date: Jun 2018
Location: New York
Posts: 653
Exclamation

Quote:
Originally Posted by Jan Jensen [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]
  #13  
Old 08-17-2018, 11:36 AM
Ella`Ella Ella`Ella is offline
Planar Protector


Join Date: Apr 2013
Posts: 2,272
Default

Quote:
Originally Posted by Jan Jensen [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]
  #14  
Old 08-17-2018, 12:10 PM
Pringles Pringles is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,982
Default

Gnoll ears to 18 then bard kite to 60.
  #15  
Old 08-17-2018, 01:14 PM
Doil_Boil Doil_Boil is offline
Fire Giant

Doil_Boil's Avatar

Join Date: Jul 2014
Posts: 540
Default

Quote:
Originally Posted by jm7192 [You must be logged in to view images. Log in or Register.]
So I've been doing a lot of speed run watching lately. All this has got me thinking about Everquest. A speed run of this game would be absolutely insane in time, scope, luck and would stress just about every single measure of the player's game knowledge and ability.

But for the sake of fantasy, let's say some one was crazy enough to do it. What would that even look like? Would it be simply 1-60 in the fastest way possible? Could you utilize the player market? Would it incorporate permadeath? Obviously game breaking bugs would likely not be encouraged or allowed.

If I were to go about it, I think there are two main runs I would make: 0-60 fastest possible SOLO (no player items, aid or group) or 0-60 fastest possible player-with-players (PwP) with grouping, aid and player market available.

The most sane version would be PwP and with that I would make a halfling warrior for the +14.5% xp bonus. A run might look like this:

1-8: Misty Thicket - attack spiders, skeletons and wolves for pelts, silks and bone chips for selling later. Get enough money to purchase or make Leather Armor.
8-12: EC - Orc Groups, Spiders for silks to sell, keep an eye out on a magic weapon for 10-50pp to attack wisps. Use buffs to brush past the levels.
12-20: Befallen - Fun and consistent zone with blazing fast xp even when the mobs turn light blue. Collect what you can and sell it all. By now, there's probably 80-100pp in the bank, use it to buy banded.
20-30: Upper Guk - Just a hair under Befallen for zone xp modifier and with a chance of dropping some items that I can use or sell.
30-35 Highkeep: Collect the ears, use for the turn in and sell 1/4 of them for a weapon upgrade if possible.
35-40 SolA: Money and great zone modifier.
40-50 CoM: Suffer through it and get what you can
50-60 Karnor's/Lower Guk: At this point using whatever money I can to keep the warrior afloat as a tank. Item drops in Lower Guk would be beneficial to sell or use and the ZEM is quite nice but it can sometimes be hard to find reliable grouping. Perhaps use a guild to get things moving.

Assuming no job and reasonable luck with groups, transport, aid along with real life needs like sleeping and eating, I think it can be done in a month or less. You'd be a shriveled up shell of what you used to be, but it would very well be the first recorded speed run of Everquest P1999 to exist and you'd be record holder almost no matter what you do.

What do you think? What would your speed run look like?
How did you come with a route that's so intensely sub-optimal, even from a solo standpoint?
__________________
Doil Boil - 60 Druid
Sssoil Boil - 56 Monk
  #16  
Old 08-17-2018, 01:26 PM
bwe bwe is offline
Sarnak


Join Date: Mar 2011
Posts: 246
Default

very carefully
  #17  
Old 08-17-2018, 01:43 PM
Slave35 Slave35 is offline
Kobold


Join Date: Apr 2015
Posts: 186
Default

Quote:
Originally Posted by Doil_Boil [You must be logged in to view images. Log in or Register.]
How did you come with a route that's so intensely sub-optimal, even from a solo standpoint?
Like, I'm pretty sure this would be MUCH slower than AVERAGE, even.

-What a cool idea, to have an EQ speedrun!

-What an ABJECTLY stupid plan, have you literally ever leveled even one 60 before?
  #18  
Old 08-17-2018, 02:25 PM
Murri Murri is offline
Kobold

Murri's Avatar

Join Date: May 2015
Posts: 102
Default

perhaps you could turn in muffins fast enough to just barely not crash
__________________
  #19  
Old 08-17-2018, 02:34 PM
Topgunben Topgunben is offline
Planar Protector

Topgunben's Avatar

Join Date: Sep 2014
Posts: 1,418
Default

I've watched speedruns for games like the Fallout series and Mario. It's interesting to see someone blow through 30 hours of content in 40 minutes or less.

I imagine that if there were no rules, it might be possible to get someone to 50 in a day or less. Beyond that I'm not so sure.

I'd gladly be the guinea pig if people wanted to try this out.
__________________
I like you guys, I really do.
  #20  
Old 08-17-2018, 03:01 PM
Slave35 Slave35 is offline
Kobold


Join Date: Apr 2015
Posts: 186
Default

Quote:
Originally Posted by Topgunben [You must be logged in to view images. Log in or Register.]
I've watched speedruns for games like the Fallout series and Mario. It's interesting to see someone blow through 30 hours of content in 40 minutes or less.

I imagine that if there were no rules, it might be possible to get someone to 50 in a day or less. Beyond that I'm not so sure.

I'd gladly be the guinea pig if people wanted to try this out.
gf and I have gone 1-54 in about 50 hours a few times
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:11 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.