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#1
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28 Hours and 24 min since last Manastone
28 Hours and 24 min since last Manastone on Teal....
Fun Camp... roughly 146+ afk checks already.. Number 2-4 position looking at having to put in 40-50 hours at this point. Super Healthy /s But hey Manastone isnt' for all... right? | ||
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#2
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For a while on real there was no one at the camp, and once 4 dropped in a day.
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#3
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Yikes. I was disagreeing with the, "This is unhealthy crowd" when I was thinking it was like the jboots which I have seen around the 11-27 hour mark from when you /list.
But if it is hitting nearly 30 hours for one that is extremely excessive and dangerous for a persons health. I am not saying everyone should get one. But either make it manageable or take it out so no one is unawarelly putting their life in danger. The sunken cost fallacy and 24 hours without sleep is a dangerous combination when looking at the next 24 hours. | ||
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#4
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I tried to warn them! I TRIED TO WARN THEM ALL!!! https://www.project1999.com/forums/s...d.php?t=339337
Enjoy that 50+ hour STRAIGHT camp ... | ||
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#5
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The way some people obsess over certain loot to the point that it seems to ruin their experience is kind of perplexing.
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#6
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Quote:
It is a system that makes getting that item into an unhealthy choice. Without list I could duo them and cycle resting with a friend. I could do it as a guild and put in the hours to get my turn. I could wait in line and sleep while person 1-5 get theirs and do some work from home. There are a lot of ways to go about it. But this system doesn't allow that. You are forced to be there. And you have to actively be there to click the afk check even if you are no where close to being your turn. You can't move outside the camp without losing your spot. The /list worked for the jboots. Still a grueling 11-25 hour camp that not everyone is going to be willing to do. But if manastones are forcing people to actively be at their computer for over 30 hours, then it is crossing a dangerous line. The sunken cost fallacy and sleep deprivation each by themselves are dangerous for people but you combine them together and you get really poor choices being made. Something needs to change for it. Either allow each afk check to add dkp and after a certain point you get it, or people with the most afk checks clicked to go to the front of the line, or increase the spawn, or increase the drop rate. Or take it off the /list and let us manage it ourselves. Or remove it. | |||
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#7
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Quote:
Wait, I haven't logged in since the day before teal launched. Oh yeah and I don't have to pay anything so I can't even act like an entitled douchebag. So it's fine then. Alright. Gonna go back to doing other things that aren't p99 because I'm not completely pathetic. Like people claiming some bullshit "statistic" they totally made up suggests that someone is going to die IRL from camping it and therefor it needs to be changed just because they aren't hardcore enough to be hardcore. | |||
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#8
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So don't camp one.
Literal what the fuck moment at people spending 50 hours on this. Roll a bard and you'll never need to camp a manastone or guise. | ||
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#9
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Quote:
__________________
Atomos Human Ranger <Divinity>
Atomos Human Bard | |||
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#10
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Quote:
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