#1
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Best/Worst Race for single group in classic
Green 2.0, if you had a full group of each race, which one reaches level 50 first? And which one gets to 50 last?
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#2
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fastest would be tossup between human (no xp penalty, all classes except SHM available) or halfling (5% xp bonus + good class distribution)
slowest is always going to be troll due to 20% penalty and low class diversity | ||
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#3
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I don't know which is why I asked, but here's my answers
Fastest - Humans cause they can be chanters and are closest chanter race to Permafrost. Slowest - Not sure, my guess is Dwarves. I just think a full group of Trolls would level faster cause of having Shaman instead of Cleric. | ||
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#4
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Halflings omfg so fast.
War, rog, rog, rog, dru, clr. Gg. Also with 2 healers u don't really need slows. I'm guessing a troll or iksar grp war, war, war, war, war, shm wouldn't be terrible. It'll still take a day or two longer to reach max, which in the grand scheme isn't terrible anyway. Monks. Sks have terrible exp penalties. So it could literally end up taking as much as double the time played. War, necro, mon, sk, shm would be a powerful grp tho. | ||
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#5
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Any race with Enchanters, since your optimal XP group will be multiple enchanters.
All races with Enchanters also have clerics I would throw in a Bard for pulling and optimal mana regen for the cleric So the answer is probably 4 enchanters, 1 Cleric, 1 Bard, which means the only option is Humans. The killing speed of a 4-enchanter XP group more than makes up for the Halfling XP bonus. | ||
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#6
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mage, enchanter, necro, wizard, druid, all human + a barb sham
is sick has every toolkit and zero downsides and plenty of tankability between 4 pets potentially 5 if animals are involved i guess u could do a human bard if u want to keep it all humans don't understimate 3 hafling rogues with polished steel dirks tho i mean they can easily level with little else but looted gear and still kill pretty quickly meaning almost no farming neccissary between the three of them would be a cakewalk all spamming intimidate 2 and chasing mobs around outdoors everywhere. | ||
Last edited by starkind; 11-02-2021 at 01:09 PM..
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#9
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cleric, monk, shaman, 3 enchanters
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#10
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Everyone talking about a bunch of enchies and a cleric and a bard is right
Cleric barely necessary when there is so much backup crowd control but everything goes faster when everyone has like 2x their squishy exp. | ||
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