#11
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Does this mean no more skeletal monks randomly appearing in first (groud) floor unrest?
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#12
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great update , thanks staff
no new patch files for this time?
__________________
Quote:
Wipe it clean. | |||
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#13
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Its a start... maybe red will rise
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#14
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Quote:
You can take my word on it. I was one of the most vocal red haters for YEARS. But now I play on red and haven't logged on blue except to buff noobs or /beta in months. And now with grouping incentive, XP bonus, staff taking a harder stance on the losers on the server (yesterday staff suspended accounts ingame in connection with players being trolly griefer losers)? Good times await for anyone who can see past the negative image red has given itself in the past! | |||
Last edited by Tecmos Deception; 04-27-2014 at 08:07 AM..
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#15
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P R A S
R A S | ||
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#16
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Praise devs.
I see a few of my bug posts addressed:
What about these bug posts, did they make it into the patch?:
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Last edited by Daldaen; 04-27-2014 at 08:38 AM..
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#17
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I dont see any files to download/update
was this patch entirely server /database side? | ||
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#18
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> Haynar: Client AC changes. This mainly affects the lower levels.
Hrm. I hope it means "better". | ||
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#19
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I see the note for pathing in Sebilis, but was it fixed for Unrest? That monk has been kicking my ass for a while now. Also, some mobs that you pull from first floor will actually run upstairs on it's way to the main room (ghoul room), also on first floor.
__________________
Camien Ta`Mire - Dekayd Ta`Mire - Midrange Ta`Mire - Shamscale Spiritguide - Widdal Wranger - Milander Truewield - Docturr Greenthumb Mukal Ta`Mire - Phirebolt Phizzlespell - Kakul Ta`Mire - Xuji Jexlu - Bramven Ta`Mire - Airie Pottuh - Kandavil Ta`Mire Kittens Who Say Meow | ||
Last edited by MilanderTruewield; 04-27-2014 at 08:55 AM..
Reason: Smartphone is really a dumbphone.
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#20
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Red does sound like fun...
anyways, thanks again for the great work dev team! we lub you!@!!@!11! | ||
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