#21
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I will try it ......again(5th or 6th time). Since the global /ooc is much different. Sadly I do have issues dealing with that "vocal minority" that Tecmos describes. Maybe now it wont be so bad. Lets hope.
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#22
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Great Patch!!!!!! /hug
__________________
-Core-Riot-
-The Untz Factory- -Awakened- -Taken-Taken II- "I may not agree with what you say, but to your death I will defend your right to say it." "If the freedom of speech is taken away then dumb and silent we may be led, like sheep to the slaughter." "To be able to think freely, a man must be certain that no consequence will follow whatever he writes." CromCruach on Blue - Aurgelmirx on Green | ||
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#23
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And Red gets its yellow status back? pras Big Rog/staff
__________________
Freddi
Farson | ||
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#24
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I'm noticing a slight lag on spell completion, even with a low ping. It could just be my connection this morning, but throwing it out there to see if others are too since update.
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#25
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logged into NK, zoned to SK to proceed to kite mobs (centaurs) and they were almost catching me with jboots on, lol...i couldnt even get them far enough back to cast any spells! who broketh the server? lol
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#26
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tested, narrowed my situation down to centuars in South Karana...they have sow run speed now?
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#27
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Quote:
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#28
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Quote:
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#29
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Haynar: Mob runspeed revamp to be more accurate to classic. Speeds will also vary with changing HP more like classic was.
This seems to cause an issue while quadding in TD, if mobs get lower health than others their speed change makes the group begin to break up. Don't remember this being an issue on live, but I could be wrong. | ||
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#30
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charmed pets pathing seems wrong when i hit guard in kc atm...mob going back to spawn instead of staying where i hit guard.
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