#1
|
|||
|
Level 59 Druid Exp Suggestions?
Trying to get my druid to 60. Haven't played him in about 5 years. Has some okay hp/wis/mana gear. Suggestions on where to finish off 2 bubbles?
| ||
|
#2
|
|||
|
Hunter/forager cycles.
| ||
|
#3
|
|||
|
perma bear pits
| ||
|
#5
|
|||
|
Spent 58-60 quadding cute little Othmir's in CS! You'll collect their pelts which sell wonderfully, people often come seek you out at the camp to buy your furs. You will get a ridiculous amount of Crustacean gear to sell, or give away. And you get the awesome othmir music!! You have an entire beach to quad up and down, multiple othmir camps, and a quick port in and out for selling! Othmis, do othmirs!!!!!
| ||
|
#6
|
||||
|
Quote:
@BJ1oo: can you give a guide to otters? Which mobs to clump, which not to pull, etc? | |||
|
#7
|
|||
|
Sure. So if you look at the map. https://wiki.project1999.com/Cobalt_Scar I often pulled both camps 4 and 5..
First- You only want the warriors. Second- Have some sort of evac or port up, if you get something other than the warriors, you'll want to port out.. It happens, super easy to get out and come back. Third-Typical druid pull strategy. Harmony. Snare. Kite. Advice- Get a Potg before coming and always take people up on their evacs through SG, made lots of unexpected money here at this camp. More Advice- Target the Chiefs or named otters in the camp when casting harmony. And you should only need to cast harmony 1 time for your pull. From there just snare the warriors until you have your quad setup! Remember it happens but if something gets goofed and you get a shaman or a named. Just port out and come back. Summary.. No named, No Shamans. Only Warriors, Cast Harmony on the named. Snare the warriors. Camp 4 and 5 in CS. But due to the convenience of porting in and out of this camp just take a sec to get your routine down! Maybe you find something that works better for you! | ||
|
#8
|
|||
|
TLDR.
JK, that was great, thanks! | ||
|
#10
|
|||
|
Bear pits for sure. There's a youtube guide that'll help you get down there safely and give you the lay of the land. You quickly become very familiar with the joint. It's an amazing place where the xp rewards the challenge (it's not rocket science but it's not simple). It's the most fun I had on my druid. Which is sad as hell. Oh, and sometimes GMs will come down there and turn you into fun things.
__________________
| ||
|
Thread Tools | |
Display Modes | |
|
|