#11
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I just came up with a weird idea here.
What if you would have res effect say 10 mins after taking a PvP death. What if you could loot an PvP item like the Deity coin on Sullon Zek. And what if you could turn that coin or whatever it could be in to Priest of Discord and that would remove the res effect. So as long as you have a few kills you are good. Or even make the item lore... :P | ||
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#12
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Kinda like a buy back in dota :P
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#13
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Just spitballing here :P
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#14
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I don't need to see the future to know that new players(non hardcore), that the server needs to survive, that you're going to such great lengths to attract with a teams ruleset, won't tolerate losing their gear. They don't have the talent they're going to be losing lots of gear. They're struggling just to get their leather/banded and maybe an item from a dungeon that they're happy they got. Maybe if you let people loot food and water
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#15
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Quote:
But that being said, i agree with you that new players and well, players who are not used to the brutal nature of item loot will probably not stick around after a griefing session or two. | |||
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#16
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Quote:
Questions is if we do have item loot. What would be an acceptable level. | |||
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#17
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did they say they were going to make another server?
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#19
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There's a lot of options.
I didn't say just food. It's possible to make it consumables (including food and drink), potions, gems, items with a vendor price < X, on and on. The only argument I ever see is.. . "People won't play because of this or that". Like for me personally, I would want more incentive for pvping. RZ on live, and the original vztz emu were my item loot experiences. Had a lot of fun on both. Gives people a reason to do quests for no-drop gear. While developing p99, people told me to do the exact opposite of most everything I did so I have a hard time believing them considering the server is successful in terms of population. As I said, there were more servers than the coin-only ones. Consider that a lot of players came from an FFA environment and are making concessions for teams; try to be more open minded to their original server rulesets as well. | ||
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#20
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