#1
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Most of you are too young to remember this, but in classic EverQuest
You couldn’t see what other players in your group looted. The first time I had a “serious” group this person kept saying “MT” after each mob he looted and I asked what that meant and learned it meant “empty” (em tee).
Someone on our server went on a PoH raid and then the next day he was suddenly wearing a bunch of planar gear that he didn’t have the day before and that he hadn’t been awarded during said raid, and it caused a major backlash from the community. It was also learned that he had ninja looted items he couldn’t even equip. You also used to be able to loot other players’ corpses when they consented you, and bind other players wherever you wanted. The game stayed this way until Dire Charm came out in PoP. | ||
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#2
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... EQ came in hot off the heels of Ultima Online.
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#3
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Everquest had been in development for years when Ultima Online released. I feel like a lot of people didn’t know that.
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#4
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haha.. similar influences and it was talked about by the developers in their time. PVP being an afterthought in EQ is a result of that.
In development for years doesn't mean what it means today, a decade. We are talking about couple years back in the 90s.
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#5
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Quote:
i am not to young to forget! I remember [You must be logged in to view images. Log in or Register.] | |||
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#6
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Quote:
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Zekay 60 Torpor Shaman - <Guild> | |||
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#7
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I remember a wood elf rogue looted a load of bronze off my lvl 9 paladin's corpse, it was a sad day.
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#8
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You could also give NO DROP items to noob mobs and have someone else kill them for the loot.
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#9
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seems like classic eq was pretty wild
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#10
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Quote:
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