#1
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Monsters and Memories
https://monstersandmemories.com/
https://twitter.com/MNM_MMO Quote:
https://monstersandmemories.com/images/screenshots [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]
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Last edited by Mblake1981; 08-18-2021 at 08:48 AM..
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#2
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i look forward to some kewl gothic metal level design reminiscint of the 70-80's.
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#3
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Interesting find Blake, thanks for linking it. I'll keep it on my radar. It's too early to treat it as more than something to keep one eye on once in awhile, but it's nice to see there are some like-minded folks out there with the skills to at least try to make something happen.
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#4
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i like the idea of hand painted graphics
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#5
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Quote:
[You must be logged in to view images. Log in or Register.] Then I see this on the milestone page. [You must be logged in to view images. Log in or Register.] Zoning & Fog: These are key for a Windows mmoRPG -DAoC style mob spawns where they give chase for a limited distance then run back is no good. Give me full zones like in 1999. -Fog ties back into mystery. Quote:
This is a make or break point for me. I am totally anti-instance. Real mmoRPGs are not instanced.
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Last edited by Mblake1981; 08-18-2021 at 11:42 AM..
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#6
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New update posted.
same guy doing these interviews i think. [You must be logged in to view images. Log in or Register.]
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#7
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i 'Member, u've always been kind of a Monster @ me
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#8
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Quote:
(btw I will be on aLovingRobot's stream on Sunday @ 2pm est)
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Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
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#9
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No mention of pvp, sadly.
Very interesting, though!
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pvp 2.0 pls
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#10
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This guy made a wacky EQ mobile game too
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