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#22
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Ogre/Troll are the only viable SK/WAR. anyone who says "play what you want" is right if you were playing wow/eq2 or any other game. This is EQ and it's brutal. If you play another race for a tank, you're going to suck until you come into some significant gear. EVERY other class/race combination can be pretty good and forgiving of start point allocation. No other class subgroup relies as heavily on stats as tanks.
If you're a roleplayer, sure, play what you want. But, f you want to be a functional tank play a big race. When i play my cleric, I avoid small tanks like the plague. It's just too much work healing them and I hate watching the dps get aggro because the tank is spinning. Again, small races suck at tanking, big races own. If you question this, you're dumb. | ||
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The key to tanking is agro, and SKs are great agro generators regardless of race. If you question this, ... | |||
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#28
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Reptak - 60 Ikky Monk
Iniquity - 59 Ogre SK Aidar - 54 Woodelf Druid Chimeran - 36 DE Enchanter <The Mystical Order> | |||
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#29
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Well, if you can figure out how to position mobs so you aren't being hit in the ass, an ogre will get interrupted only a fraction of the time any other race would. Every single bash is a guaranteed interrupt (if you were casting at the time, obviously) for other races. An ogre just has to pass the channeling check which, at 50+, is pretty easy.
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#30
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Doesnt stop me from tanking everything though. 8) Str is useless Sta is cool. Dump points into Sta if you pick any other then ogre/troll/barb. Sta pretty much gets capped out if your the big races after raid buffs. (as a dark elf im only like 20 sta from cap). While ogres are trying to find dex pieces ( Ragefire ) with lower ac while im sporting cobalt with more ac.. it all balances out... like it really does... take it or leave it 8) Also.. Ask any non ogre warrior that tanks.. we dont really get stunned either when tanking a mob lol. Imo race is a crutch.. Pick whatever race you want just be very selective in your gear. Know what pieces you're going to obtain. Ive seen ogres die due to missed CHs... and ive died like once or twice tanking something because of that too..Tanks are all dead if a CH isnt landed and that 200 hp more that ogres have doesnt make THAT big of a difference.. just saying. every tank will die if u dont have a good CH chain going 8) | |||
Last edited by Xaeophi; 10-03-2012 at 12:14 PM..
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