|
View Poll Results: Player Cap? | |||
No Limit | 108 | 69.68% | |
420 | 13 | 8.39% | |
911 | 10 | 6.45% | |
1200 | 11 | 7.10% | |
2000 | 13 | 8.39% | |
Voters: 155. You may not vote on this poll |
|
Thread Tools | Display Modes |
#41
|
|||
|
Aye sorry, posted from the crapper.
__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
|
#42
|
||||
|
Quote:
| |||
|
#43
|
|||
|
| ||
|
#44
|
||||
|
Quote:
To me, Project1999 is kind of like a museum of sorts. Those that lived it live can relive it again, I am one of them as many of you are. It is also a place for kids and young adults who were too young or not even born yet to play the MMO that injected serious life into or some may say, started the mmorpg genre. If you need more than Velious, EQLive is up and running with the rest of the expansions after Velious. This is probably why Daybreak doesn't mind P99. | |||
|
#45
|
|||
|
If we add a population cap we should limit the number of people online from each guild too! Maybe no more than 5% from any one guild? Haha
__________________
Ulgromm - Level 60 Shaman - Auld Lang Syne
| ||
|
#46
|
|||
|
Cap it at 30,000. Encourage more and more people to play. Fellspine can be a group encounter. King SHOULD be a full group fiasco, as he drops the god item. Meeting people and exploring is what scratches that Nostalgia itch.
Instancing could solve some of this, but that would invalidate the whales that have 8 end-game BiS alts, perhaps making filthy casuals more competitive and corrupting the EQonomy in the meantime. Blah-dy blah. I've always been in favor of instances, but I also have a life outside Norrath, and the two are roads that rarely intersect. | ||
|
#47
|
||||
|
Quote:
| |||
|
#48
|
||||
|
Quote:
__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | |||
|
|
|