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Old 03-19-2014, 02:56 PM
Schortt Schortt is offline
Kobold


Join Date: Feb 2010
Posts: 169
Default Cobalt Scar - pathing near SG zoneline

I've only tested this with the two sirens that guard the underwater tunnel entrance.

When aggro'd, at certain points along the underwater hill near the tunnel entrance, their pathing will glitch out and they will just take off into the water, as if they can't figure out how to get to the player. This happens mostly along the ridges of the underwater hill where two polys come together.

Also, when pulled up out of the water toward the SG zoneline, they will path into and through the walls of the tunnel, sitting inside the walls and attacking the player until you run around a bit and move away from the wall to get them out.

Looks like the pathing points around the underwater hill and up to the SG zone line need some work, unless this is somehow due to in/out of water issues.
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