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  #111  
Old 11-08-2019, 12:19 PM
Mblake81 Mblake81 is offline
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Quote:
Originally Posted by Khorza [You must be logged in to view images. Log in or Register.]
Possible but very unlikely. Vanguard wasn't a bad game. In fact it may have been the best MMORPG ever developed. It suffered from other problems, of course. But the game design was of the highest quality.
.. you are talking about Vanguard: Saga of Heroes? still have my original copy of that one. I am responding about the game design of the highest quality comment, made me smile. I played that game on and off for two weeks as a cleric. I joined the best guild on the server (forgot the name as the game is forgettable) and I had a moment where I was with everyone and thought "Why am I playing this, I don't want to. This has none of the pull EQ did, I am just grinding in a fantasy game in 3rd person"

If you had one million dollars and offered it as a reward for naming a single town, dungeon or memorable tune I would not be able to win it. [You must be logged in to view images. Log in or Register.]
  #112  
Old 11-08-2019, 12:40 PM
Mblake81 Mblake81 is offline
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Not posting this to slam on the quality of the visuals but I do dislike the art style. Like wow, gotta have the mini map, a quest log (because wtf kind of game doesn't have one?) a small chat box, hot bar bonanza... on rails. These are standards now and expected in accessible game designs.

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Last edited by Mblake81; 11-08-2019 at 12:45 PM.. Reason: I was starting to rant.
  #113  
Old 11-08-2019, 01:22 PM
Danth Danth is offline
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Vanguard had the minimap specifically because the WoW-kiddos wouldn't stop crying about not having one. There wasn't one in beta. I think Vanguard--even beyond its many problems--was the wrong game at the wrong time. It was something of an anti-WoW trying to launch during the height of Warcraft's success. Even if it was fully functional and not a bug-ridden unfinished mess I don't think it would have done particularly well.

Pantheon, if it can manage a release at all, seems to have better timing in the sense that there's no 800 pound gorilla in the room waiting to smash all comers, but it also seems like a vastly less ambitious game than VG was with a much smaller scope. I keep track of its progress to a limited degree but I haven't seen anything that really stands out yet. With its drawn-out development it's hard to put much faith even in what's been shown--with potentially years to a release most anything is still subject to change. Can't do much more, right now, than continue keeping an eye on it as a potential option down the road.

Danth
  #114  
Old 11-08-2019, 01:52 PM
Mblake81 Mblake81 is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Pantheon, if it can manage a release at all, seems to have better timing in the sense that there's no 800 pound gorilla in the room waiting to smash all comers, but it also seems like a vastly less ambitious game than VG was with a much smaller scope.

Danth
It's now closer to 500lbs, is the family friend by name and its fists are made of hardened steel expectation.
  #115  
Old 11-08-2019, 02:07 PM
kerafym kerafym is offline
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Join Date: Apr 2015
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What was the point of that new trailer? An aerial camera view of some random zone? Did I miss something?
  #116  
Old 11-08-2019, 02:21 PM
Bazia Bazia is offline
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vanguard was a shit game and thats why no one played it and it died
  #117  
Old 11-08-2019, 02:23 PM
Lulz Sect Lulz Sect is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
pantheon will be a shit game that no one played and it will die
FixD
  #118  
Old 11-08-2019, 05:26 PM
Lone Gnome Lone Gnome is offline
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Join Date: Nov 2019
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Quote:
Originally Posted by Mblake81 [You must be logged in to view images. Log in or Register.]
Not posting this to slam on the quality of the visuals but I do dislike the art style. Like wow, gotta have the mini map, a quest log (because wtf kind of game doesn't have one?) a small chat box, hot bar bonanza... on rails. These are standards now and expected in accessible game designs.

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if this is what pantheon looks like this is god dam terrible
  #119  
Old 11-08-2019, 09:36 PM
DaNecro DaNecro is offline
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Join Date: Jan 2019
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https://www.pantheonmmo.com/game/pantheon_difference/
  #120  
Old 11-08-2019, 09:39 PM
DaNecro DaNecro is offline
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Join Date: Jan 2019
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actual newsletter in video form, just 2 week ago
https://www.youtube.com/watch?v=FGUQ3hpZNks
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