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  #221  
Old 12-09-2015, 03:06 PM
lakedoo23 lakedoo23 is offline
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What about a mechanic in the game that would phase out the mob killed to the previous guild UNTIL the window has elapsed.

So for example Rampage kills Zlandicar, it would spawn at it's normal interval, but is phased out for all Rampage members. Once the variance on the mob has elapsed (giving ample time for other guilds to attempt an FTE) it would then become available to everyone.

Just an idea...

/flame on
  #222  
Old 12-09-2015, 03:19 PM
Tuljin Tuljin is offline
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Join Date: May 2011
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Pretty sure they had forums back then and kept track of stuff the same way, even if the spreadsheets weren't color coded.
Dude....come on....this is a whole different level than 2001. There's no way. Guilds weren't downing the entire xpac from Day 1. They weren't keeping track of each kill to gloat to the rest of the server on the boards. Boss kills weren't even guaranteed for quite some time, let alone hundreds of them in a matter of weeks. Because of the release of new content they were quickly shifting priorities and spending considerable resources just figuring out how to kill mobs. They did not have a stranglehold on the server with their alt army. They did not field 100 for a raid at any hour of the day.

The point is the neckbeards will continue to be neckbeards and you either play on their terms or get sick of the game and do something else. Everyone is just talking in circles. They will never get sick of it, this is their "fun." Much like a lot of my "fun" is calling them out on it. Many hardcore classic players who saw the BS on this server and were also calling the hegemony on their BS quit years ago, knowing that it would never change.

Instead of instancing just ban Chardok AOE but its too late for that. The Chardok ban would have drastically reduced the level 60 population of this server. Drastically. Literally "decimate" - reduce to a tenth of what it once was. It was the only really viable solution that could have easily come from an "unclassic" decree from the staff in order to prevent the headache that is Lawyerquest and would ultimately be for the long-term health of the server. We all know that there was a serious lobby against that ever happening, and they were successful.

Its too late now. We've been trying to create "rules" for years and it always gets to the point where one group of manbabies wants to stop abiding by them. Wash, rinse, repeat. Its been the usual suspects for years. Most players here are too new to even realize and know no different.
Last edited by Tuljin; 12-09-2015 at 03:26 PM..
  #223  
Old 12-09-2015, 03:32 PM
Ravager Ravager is offline
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Join Date: Dec 2011
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Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
Dude....come on....this is a whole different level than 2001. There's no way. Guilds weren't downing the entire xpac from Day 1. They weren't keeping track of each kill to gloat to the rest of the server on the boards. Boss kills weren't even guaranteed for quite some time, let alone hundreds of them in a matter of weeks. Because of the release of new content they were quickly shifting priorities and spending considerable resources just figuring out how to kill mobs. They did not have a stranglehold on the server with their alt army. They did not field 100 for a raid at any hour of the day.

The point is the neckbeards will continue to be neckbeards and you either play on their terms or get sick of the game and do something else. Everyone is just talking in circles. They will never get sick of it, this is their "fun." Much like a lot of my "fun" is calling them out on it. Many hardcore classic players who saw the BS on this server and were also calling the hegemony on their BS quit years ago, knowing that it would never change.

Instead of instancing just ban Chardok AOE but its too late for that. The Chardok ban would have drastically reduced the level 60 population of this server. Drastically. Literally "decimate" - reduce to a tenth of what it once was. It was the only really viable solution that could have easily come from an "unclassic" decree from the staff in order to prevent the headache that is Lawyerquest and would ultimately be for the long-term health of the server. We all know that there was a serious lobby against that ever happening, and they were successful.

Its too late now. We've been trying to create "rules" for years and it always gets to the point where one group of manbabies wants to stop abiding by them. Wash, rinse, repeat. Its been the usual suspects for years. Most players here are too new to even realize and know no different.
When guilds solved quests and learned how to down the content, they kept track of that stuff, it just wasn't made public. The difference is everyone knows it all now, everyone knows the fastest ways 1-60, everyone knows all the cash camps. If you want to get away from that, you're only chance is on a custom content server or new MMO. You won't get either of those here, so if you want to play here, work with what we've got. If you want an instanced server, get coding, because I doubt the P99 team is interested in it.
  #224  
Old 12-09-2015, 03:35 PM
thufir thufir is offline
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Join Date: Jun 2013
Posts: 607
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Quote:
Originally Posted by kb2005 [You must be logged in to view images. Log in or Register.]
The latter is the p99 I play. It's fun :B
Exactly! This place is awesome if you don't take it too seriously =)

Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
Well as they say my friend "ignorance is bliss" and the server needs more players like you.
My point is that the server has plenty of players like me. Rumors of how it's just a bunch of pixel lusting whatevers is simply who you hang/hung out with. And the forum population is, naturally, skewed heavily towards them.

If you want to spend some time with people like me or kb2005, roll up some untwinked characters and find groups in ec or befallen. You might be surprised.
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  #225  
Old 12-09-2015, 04:42 PM
Loanarn Loanarn is offline
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Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
Instead of instancing just ban Chardok AOE but its too late for that. The Chardok ban would have drastically reduced the level 60 population of this server. Drastically. Literally "decimate" - reduce to a tenth of what it once was.
To Decimate is to reduce by a tenth not to reduce to a tenth.
  #226  
Old 12-09-2015, 04:46 PM
Pyrocat Pyrocat is offline
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  #227  
Old 12-09-2015, 05:06 PM
Calibretto Calibretto is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
People really talking about Nagafen in Velious? Wut? Hate to be that guy but if you came here for a personal raid instance server you should try red. You'll be killing Vulak within a week of joining the server and prolly have at least one NToV loot within 10 days.

Who cares? That would be like having all the money in the world and there being 13 people left on the planet. Yay.
  #228  
Old 12-09-2015, 05:18 PM
Raev Raev is offline
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Look, this is an emulated server. On live, the difficulty lay in figuring out the tactics, learning the zones, solving the quests and so on to obtain the gear that you would need because the next expansion was 6-12 months away when the whole business would start over again. On P1999, the tactics are known, the zones are known, the quests are known, and the gear (from Velious onwards) will never go obsolete. Chardok and invis pulling have certainly hurt, but the reality is that with much less content much more slowly it was never going to be like live. I wish the server was more chill, ala EQMac, but the admins here have promoted competition from day one, and they have their wish.

In some ways, I think it's more fun when you know that if you wipe you won't get another shot. My favorite EQ moment remains sniping TMO's Overseer of Air [You must be logged in to view images. Log in or Register.]
  #229  
Old 12-09-2015, 05:20 PM
ManuelThePopStar ManuelThePopStar is offline
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And <Rampage> is already selling NTOV loots for 200k+ a pop. Funny considering all the trash they talked about TMO that now they're doing exactly the same thing.

These people were willing to farm the same Kunark dragons for 5 years - will they go for 10 years on Velious dragons?
  #230  
Old 12-09-2015, 05:32 PM
pasi pasi is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Look, this is an emulated server. On live, the difficulty lay in figuring out the tactics, learning the zones, solving the quests and so on to obtain the gear that you would need because the next expansion was 6-12 months away when the whole business would start over again. On P1999, the tactics are known, the zones are known, the quests are known, and the gear (from Velious onwards) will never go obsolete. Chardok and invis pulling have certainly hurt, but the reality is that with much less content much more slowly it was never going to be like live. I wish the server was more chill, ala EQMac, but the admins here have promoted competition from day one, and they have their wish.

In some ways, I think it's more fun when you know that if you wipe you won't get another shot. My favorite EQ moment remains sniping TMO's Overseer of Air [You must be logged in to view images. Log in or Register.]

[You must be logged in to view images. Log in or Register.]

Rise above, old friend.
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