#11
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Some nerds love the racing. Other nerds don't want to race and just want to kill dragons.
To each their own. But every nerd on the planet thinks huge variance is dumb. 1 hour variance would be more than enough to do the job it needs to do. But they're never going to reduce it because ??? I've not heard a good logical argument for keeping 16 hour variance.
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#12
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I'm actually in favor of huge variance, we don't have huge variance atm.
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#13
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Quote:
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go go go
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#14
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VP was much harder than NToV relative to the time it was released. Sony or whoever it was then said they would never again release such difficult content. Obviously over the years we created a bunch of tactics to somewhat gimp it, but as it was intended it was crazy stuff. Those splitting wurms that AoE for 500 are horrendous. Only being able to zone out on a pad that is under a dragon, bleckkk.
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#15
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Quote:
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crabby old man playing 4000 year old goblin sim
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#16
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Makes me sad to see how trivialized this game has become. | |||
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#17
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server wipe
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#18
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Quote:
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#19
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#20
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