#51
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The only problem with leveling in Kunark at such low levels is that you're forced to travel around high level zones with no great place to bind or buy spells without dodging everything in sight. It's doable and the rewards are high, but I didn't consider it because if you're just coming back to the game it's a bit .. well, scary.
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#52
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#53
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Odinty Treeguard - Level 58 Druid (Level 9) Vmek Shadowsong - Level 51 Bard (Level 5) Odibin Deathbearer - Level 36 Necromancer (Level 13) | ||||
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#54
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But you know, things changed on live over time, shared slots and all that, so you will get the same exp whether here or on live as twinking has become the mind-set as set by the revamped easy to play games. Although there on the regular servers, there just aint enough players packed into less zones so the ks'ing isn't as bad... but even harder to find groups unless on progression there. Anyway, I agree with starting in fay for the OP, there are more players there on average, at least starting. So like gfay, CB, Unrest, MM, you may find groups. Or as many do, port there and bind.
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Last edited by Daywolf; 06-03-2011 at 09:24 PM..
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#55
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I managed to chill in EC (orc camp 2) for a while and racked up 5 bubs of exp in a couple hours... faster than I was doing in Blackburrow! I really appreciate the recommendations for the journey east. And Gfay is a short 30 minute trip away if I want to hit up Crushbone, too.
So thanks again. I feel a bit less bitter about things. [You must be logged in to view images. Log in or Register.]
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Odinty Treeguard - Level 58 Druid (Level 9) Vmek Shadowsong - Level 51 Bard (Level 5) Odibin Deathbearer - Level 36 Necromancer (Level 13) | |||
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#56
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Obviously, the spawns in the main area were far from sufficient to sustain a group of 6 (level range 27 - 32). Rather than getting into a pissing match with them, I opted to break up the group and move on. It would not be worth the aggravation and guide time (if people started KSing etc). It was also obvious from their commentary that they were immature and would be a problem. It's sad to run into these problematic players like this but it happens. Two people were more than happy to ruin the fun for 6 other people. This isn't a complaint or rant. I'm just mentioning this as it relates to Amelinda's comment and the original post. When you run into these people it's generally better to move on and find some fun content elsewhere.
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#57
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From Drinal the gobbos were considered 3 different camps, 4 if people just *had* to solo in the far most right room. Lookout (LR), Main (MR), Warrior (WR), Raider (RR) were the camps that we had, and this was right around when Velious was coming out.
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#58
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There are definitely days like that along the way.
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#59
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WR and RR were usually one camp too, unless it was so crowded that people started dividing the two. I don't see why it would be an issue here; I never had an issue with spawns. If no one was in the room, it was fair game to take the camp, but no one would tolerate a single person soloing a room to themselves over a group of 6. Maybe its a good thing HHK isn't popular...
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Odinty Treeguard - Level 58 Druid (Level 9) Vmek Shadowsong - Level 51 Bard (Level 5) Odibin Deathbearer - Level 36 Necromancer (Level 13) | ||||
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