Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 08-06-2010, 06:15 PM
Messianic Messianic is offline
Planar Protector


Join Date: Jul 2010
Posts: 3,122
Default

Quote:
Originally Posted by Taluvill [You must be logged in to view images. Log in or Register.]
Their solo capabilities are crazy (just like a druids. Quad kiting ftw)
Lol. Only with Kunark (Column of Frost + Atol's) did quad kiting really take off...
  #22  
Old 08-06-2010, 06:16 PM
logiktrip logiktrip is offline
Orc


Join Date: Jan 2010
Posts: 44
Default

I agree with rhalous, from your post it sounds like you want a druid. You'll have less downtime and better ability to farm for twinks.

But I get ice comet.[You must be logged in to view images. Log in or Register.]
__________________
Omar | 50 wizard
The Steel Warrior
  #23  
Old 08-06-2010, 06:19 PM
druziil druziil is offline
Aviak


Join Date: Jul 2010
Posts: 72
Default

Quote:
Originally Posted by Taluvill [You must be logged in to view images. Log in or Register.]
Long term, their dps output will beat the druids by a longshot, and they get spells like manaburn
i thought manaburn was an AA ability (i searched here for it as a spell and did not find it) which you will not get here
  #24  
Old 08-06-2010, 06:30 PM
Noleafclover Noleafclover is offline
Sarnak


Join Date: May 2010
Posts: 295
Default

Druids are excellent porters, and decent soloers, but it's not really a solo game. Everything else, there's a class that can do it better. Except wolf form for +attack, which I love.

Wizards are going to be needed by raiding guilds, at least until kunark, as they want to get to the planes at any random time and need wizzies to do it. Esp. with the raiding changes.

TBH though, neither are a group's top priority when doing a /who all lfg, if that's what you're concerned with. Wizards aren't really wanted for dps, they're more of a last choice. Mages, necros, rogues, monks, and shammies all do more or similar (shammies) damage and bring other things to the group. Dru's too, I spose. They become much better at 49, and as I said are wanted by raiding guilds, but you WILL spend a lot of time lfg.
__________________
Accersitus Mage
Ennui Monk
Vita mid 40s Cleric
  #25  
Old 08-07-2010, 02:23 AM
Tetrian Tetrian is offline
Aviak


Join Date: May 2010
Posts: 54
Default

Quote:
Originally Posted by Noleafclover [You must be logged in to view images. Log in or Register.]
Druids are excellent porters, and decent soloers, but it's not really a solo game. Everything else, there's a class that can do it better. Except wolf form for +attack, which I love.
True that most can do it better, but druids still generally performs at 80-90% of what the specialized class can do - And they can switch the roles depending on situations, and on top of that adds utility.

Basicly, what a druid brings to the group is the solid survivability - he rounds up a group due to that ability to switch around.

Also, keep in mind, kunark isn't that far away, and in most if not all of the kunark dungeons, an evacer becomes a requirement. Which makes druids essential for groups in kunark.
  #26  
Old 08-07-2010, 02:55 AM
Amra Amra is offline
Aviak


Join Date: Feb 2010
Posts: 62
Default

Quote:
Originally Posted by Tetrian [You must be logged in to view images. Log in or Register.]
Also, keep in mind, kunark isn't that far away, and in most if not all of the kunark dungeons, an evacer becomes a requirement. Which makes druids and wizards essential for groups in kunark.
Fixed it for you =P
  #27  
Old 08-07-2010, 03:33 AM
Noleafclover Noleafclover is offline
Sarnak


Join Date: May 2010
Posts: 295
Default

Quote:
Originally Posted by Tetrian [You must be logged in to view images. Log in or Register.]
True that most can do it better, but druids still generally performs at 80-90% of what the specialized class can do - And they can switch the roles depending on situations, and on top of that adds utility.

Basicly, what a druid brings to the group is the solid survivability - he rounds up a group due to that ability to switch around.

Also, keep in mind, kunark isn't that far away, and in most if not all of the kunark dungeons, an evacer becomes a requirement. Which makes druids essential for groups in kunark.
On the way up, you may. But the difference in healing, DPS, and buffing tells around 40. At 50, it's quite clear. Druids are an excellent casual class, I just don't think they're the best choice if you plan to be doing a good bit of raiding. That bit of candor may cost me some ports, but it's true.

I didn't play till vel, is an evaccer that necessary? W/ a good puller, even? Guess if you're shallow in a zone you're likely to get trained, I know KC's bad for 'em...
__________________
Accersitus Mage
Ennui Monk
Vita mid 40s Cleric
  #28  
Old 08-07-2010, 12:22 PM
Glad8tor Glad8tor is offline
Large Bat


Join Date: Jul 2010
Posts: 11
Default

Quote:
Originally Posted by Rhalous [You must be logged in to view images. Log in or Register.]
Well, it really depends on what you want to do, man. I see a lot of people giving their opinion, but when you say this:



It sounds like you want to play a druid. Your farming downtime will go way down as a druid with spells like regen. I play a wizard, but I chose it for raiding purposes. You will out farm a wizard. Some people will disagree with me, but when you consider the spell list druids get, the versatility is obvious. Now, if you are rolling with a buddy or something like that, a wizard could be pretty sweet.
Farming wont be ALL im doing. I very much prefer grouping over soloing, except my first 10 or so levels. But one thing i forgot to mention is the fact when i start my brother will also be starting with me. While i warned him against the hardship of starting off in the old world as a melee because of being gear dependent he will probably roll either an SK or Rogue to level with me. Either way i think it will help me along nicely as either a dru or wiz.

Thanks all for the opinions!

Sincerely,
EQfiend
  #29  
Old 08-07-2010, 02:06 PM
eqdruid76 eqdruid76 is offline
Banned


Join Date: Apr 2010
Posts: 342
Default

Wizards are less self-sufficient, especially in the healing category. But druids are a dime a dozen in raid content. Wizards are not.
  #30  
Old 08-07-2010, 02:15 PM
xorbier xorbier is offline
Aviak


Join Date: Mar 2010
Posts: 87
Default

Come Kunark Rogues, Necros, and Wizards are top dps. Druid dps doesn't even come close...
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:25 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.