#1
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Does Swiftwind's Haste stack with Haste from other items?
Since it comes from a worn effect, Swift Spirit, does it count as a separate form of Haste from items like FBSS or Runed Bolster Belt?
Basically, I'm trying to figure out if it's worth still using a Haste item in an armor slot once I get Swiftwind, or if Swiftwind overrules it and having another Haste item becomes pointless, in which case I'd want to find a replacement.
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Starspangledman - 51 Paladin (Blue)
Buckleup - 53 Druid (Blue) <Kittens Who Say Meow> | ||
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#2
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No, can’t stack 2 of the same haste types, swiftwind and fbss are both worn haste.
You can mix any of the below 3 up to the haste cap. Worn haste Spell haste Bard song v2 haste https://wiki.project1999.com/Haste_Guide | ||
Last edited by Crede; 07-01-2021 at 03:02 PM..
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#3
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Quote:
Does Ranger have any sort of clickie they can use for Spell Haste? Can they get it in some way without needing another class to buff them?
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Starspangledman - 51 Paladin (Blue)
Buckleup - 53 Druid (Blue) <Kittens Who Say Meow> | |||
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#4
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Quote:
Rangers are lucky in the sense that they get an amazing spell haste clickie, https://wiki.project1999.com/Dark_Cloak_of_the_Sky . However, it is a Plane of Sky quest item, and one of the more sought after ones. So you may be waiting a while to get one.
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
Last edited by DeathsSilkyMist; 07-01-2021 at 03:40 PM..
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#5
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I'll probably get a Winter's Fury at some point as a placeholder for one of the epics. I'm using Dual Lamentations and Silver Swiftblade on the road to 51, then I'll start putting in the legwork towards my epics. I'll have enough to afford Swiftwind by then. Earthcaller probably not until 60, unless I can farm geodes in WL, and I'm not sure how strong they are or how often they're camped.
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Starspangledman - 51 Paladin (Blue)
Buckleup - 53 Druid (Blue) <Kittens Who Say Meow> | |||
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#6
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Have you considered joining a guild? I ask because there are a lot of guilds on the server who can kill VSR. As a (contributing, active, and patient) member of a guild who can kill him you can get your Swiftwind without spending plat - the ranger epic isn't too bad in terms of difficulty.
I waited until I was in my 50s before joining a guild and honestly I regret not joining one sooner. A guild opens up a lot more fun things to do, people to play with, reasons to play, etc. than when you're going it alone. I highly recommend it! My only pro-tip would be to remember that guilds get new members all the time, and you don't want to be the one immediately asking everyone for a ton of help - I was a little over excited at the prospect of having some help on some roadblocks and didn't really appreciate that folks can get (understandably) fatigued doing the same couple of epic encounters over and over until someone (very nicely, don't get me wrong) pointed it out to me. I was super embarrassed when it finally clicked. So long story long, I vote you join a guild, but don't be "that guy" (aka, me [You must be logged in to view images. Log in or Register.]) | ||
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#7
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I've applied to a couple. I haven't heard anything back though.
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Starspangledman - 51 Paladin (Blue)
Buckleup - 53 Druid (Blue) <Kittens Who Say Meow> | ||
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#8
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What kind of damage per swing are you looking at with Swiftwind? I know the off-hand doesn't gain bonus damage, and Swiftwind cannot be in the main hand, so it's...what, a maximum of 26 damage per off-hand swing, not counting Strength modifiers? (13*2) basically?
Whereas Earthcaller is looking at (14+11*2) at Level 60, or up to 50 damage a swing not counting Strength modifiers? I'd imagine Strength counts for quite a bit as you get higher, because I'm still using Dual Lamentations at Level 34, and I'm getting some main-hand swings as high as 36 or so. Iirc, the formula is 1 bonus damage starting at Level 28, and 1 extra bonus damage every 3 levels after that, so with a Lammy my ratio should be (9+3*2), or 24 per swing before Strength is factored in, and I'm hitting quite a bit above that with my main-hand Lammy. For reference, I'm a Human Ranger with the base 80 Strength, and with my current gear, using my own buffs, including Strength of Earth, I'm getting 168 Strength.
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Starspangledman - 51 Paladin (Blue)
Buckleup - 53 Druid (Blue) <Kittens Who Say Meow> | ||
Last edited by Loadsamoney; 07-04-2021 at 04:03 AM..
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#9
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Not gonna read all that beautiful mind math fwiw. You'll want a two hander in situations where you're fighting damage shielded mobs, like in hate, because you'll literally kill yourself on them. Otherwise, whatever + swiftwind tends to be the best setup. It's good to have a secondary haste piece. It's not required.
Vonhammer gave me this advice and it's good, so here: Get your epics, a fungi, and sky cloak. Then you can solo to 60. Have fun. | ||
Last edited by Cecily; 07-04-2021 at 01:15 PM..
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#10
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Quote:
Which begs the question, what can I solo at 51 onwards that will drop the gems I need for Thurgadin armor turn-ins?
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Starspangledman - 51 Paladin (Blue)
Buckleup - 53 Druid (Blue) <Kittens Who Say Meow> | |||
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