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  #431  
Old 01-31-2015, 12:13 PM
Man0warr Man0warr is offline
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Quote:
Originally Posted by Argh [You must be logged in to view images. Log in or Register.]
No your right, three guilds used to exploit a rule allowing them to temporarily be skipped while locked out for a mob and kill the mob once they were no longer locked out.

Taken, Divnity, BDA got 6 out of 7 Traks before removing the rule once the list reached the first outside guild.

Example:

Rule is implemented that allow guilds to be skipped while locked out without being moved to the bottom of the list.

Taken is #1 for Trak
Divinity is #2 for Trak
BDA is #3 for Trak

Taken couldn't kill Trak because they were locked out.
Divinity kills Trak.
Rotation order remained unchanged.
Taken kills Trak.
Divinity is now #1 for Trak.
Divinity can't kill Trak because they are locked out.
BDA kills Trak.
Rotation order remains unchanged.
Divinity kills Trak.
BDA is now #1 for Trak.
BDA can't kill Trak because they are locked out.
Guild4 kills Trak
Rotation remains unchanged.
BDA kills Trak.

Rule is changed because Taken/Div/BDA are unhappy that the rotation moves too slowly.

Guild4 cannot kill Trak because they are locked out.
Guild4 is moved to the bottom of the rotation.
Unrelated to this discussion.

I'm talking about smaller guilds deliberately waiting for their 3 hour window to be up, then petitioning for help from other small guilds to kill it and since it's now in R FFA the other smaller guilds helping don't get counted as allies.
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  #432  
Old 01-31-2015, 12:25 PM
Troubled Troubled is offline
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Quote:
Originally Posted by Argh [You must be logged in to view images. Log in or Register.]
No your right, three guilds used to exploit a rule allowing them to temporarily be skipped while locked out for a mob and kill the mob once they were no longer locked out.

Taken, Divnity, BDA got 6 out of 7 Traks before removing the rule once the list reached the first outside guild.

Example:

Rule is implemented that allow guilds to be skipped while locked out without being moved to the bottom of the list.

Taken is #1 for Trak
Divinity is #2 for Trak
BDA is #3 for Trak

Taken couldn't kill Trak because they were locked out.
Divinity kills Trak.
Rotation order remained unchanged.
Taken kills Trak.
Divinity is now #1 for Trak.
Divinity can't kill Trak because they are locked out.
BDA kills Trak.
Rotation order remains unchanged.
Divinity kills Trak.
BDA is now #1 for Trak.
BDA can't kill Trak because they are locked out.
Guild4 kills Trak
Rotation remains unchanged.
BDA kills Trak.

Rule is changed because Taken/Div/BDA are unhappy that the rotation moves too slowly.

Guild4 cannot kill Trak because they are locked out.
Guild4 is moved to the bottom of the rotation.
Wasn't that a rule cooked up by you and your ilk to soften the rotation further, but got removed once you saw it benefited the wrong guilds?
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  #433  
Old 01-31-2015, 12:30 PM
Erati Erati is offline
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Quote:
Originally Posted by Argh [You must be logged in to view images. Log in or Register.]
No your right, three guilds used to exploit a rule allowing them to temporarily be skipped while locked out for a mob and kill the mob once they were no longer locked out.

Taken, Divnity, BDA got 6 out of 7 Traks before removing the rule once the list reached the first outside guild.

Example:

Rule is implemented that allow guilds to be skipped while locked out without being moved to the bottom of the list.

Taken is #1 for Trak
Divinity is #2 for Trak
BDA is #3 for Trak

Taken couldn't kill Trak because they were locked out.
Divinity kills Trak.
Rotation order remained unchanged.
Taken kills Trak.
Divinity is now #1 for Trak.
Divinity can't kill Trak because they are locked out.
BDA kills Trak.
Rotation order remains unchanged.
Divinity kills Trak.
BDA is now #1 for Trak.
BDA can't kill Trak because they are locked out.
Guild4 kills Trak
Rotation remains unchanged.
BDA kills Trak.

Rule is changed because Taken/Div/BDA are unhappy that the rotation moves too slowly.

Guild4 cannot kill Trak because they are locked out.
Guild4 is moved to the bottom of the rotation.
I will make one post here bc Argh is lieing so badly here its absurd.

First off this is the 'mulligan' rule at play.

A rule the small guilds cooked up and ASKED for when the rotation alliance decided on a rule that if you missed your spawn- you rotate to the bottom of the list.

Shocking I know.

Well after a 4-5 month wait, the small guilds were worried they would not down the epic mobs they so badly wanted so they came up with a rule that the 6 epic mobs guilds could 'mulligan' which meant if they failed the first time for whatever reason

didnt kill it, Class C gobbled it up after 6 hrs, Taken sniped it etc

They would be still #1 for the list and have another shot at their epic mob the following R cycle. If they failed that time, then they rotate.

When the rule was created, BDA amended it stating that mulligans can be used however you want as well, IE a big guild that doesnt need two times to kill an epic mob can use a mulligan to 'clear' a lock out like Argh described.

Every guild in the meeting was fine with this.

Until a big guild did it.....then there was outcry of unfairness.

Taken did it one time on Trak. You know why we killed Trak twice?

BC Europa who was up for Trak could not down him bc of the time and Taken came and killed it around 6 am.

Then we got to the top of the Trak list and killed the R Trak we had been waiting for.

Such savages.
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  #434  
Old 01-31-2015, 12:33 PM
Erati Erati is offline
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btw Europa asked us to help with Trak we didnt set up for a snipe at 6 am lols
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  #435  
Old 01-31-2015, 12:43 PM
Argh Argh is offline
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Quote:
Originally Posted by Troubled [You must be logged in to view images. Log in or Register.]
Wasn't that a rule cooked up by you and your ilk to soften the rotation further, but got removed once you saw it benefited the wrong guilds?
No I was against it ever being implemented, and proposed getting rid of it before it was ever used, the only people who fought getting rid of it were Taken/Div/BDA.

Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
Long incoherent drivel...
The rule was only ever used three times; once by taken, once by bda, and once by divinity. All to get 6 out of 7 consecutive Traks.
  #436  
Old 01-31-2015, 12:53 PM
Troubled Troubled is offline
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Quote:
Originally Posted by Argh [You must be logged in to view images. Log in or Register.]
No I was against it ever being implemented, and proposed getting rid of it before it was ever used, the only people who fought getting rid of it were Taken/Div/BDA.



The rule was only ever used three times; once by taken, once by bda, and once by divinity. All to get 6 out of 7 consecutive Traks.
First mention I see of it is from an A-Team officer.

I also see you saying you are not upset with mulligan use.

Are you in TMO yet?
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  #437  
Old 01-31-2015, 01:00 PM
Argh Argh is offline
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Quote:
Originally Posted by Troubled [You must be logged in to view images. Log in or Register.]
Are you in TMO yet?
Yeah man, I'm almost done my app.

I rebuffed TMO wanting to merge with A-Team for 5 months so that I could leave the guild only to join TMO.
  #438  
Old 01-31-2015, 01:03 PM
Troubled Troubled is offline
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Quote:
Originally Posted by Argh [You must be logged in to view images. Log in or Register.]
Yeah man, I'm almost done my app.

I rebuffed TMO wanting to merge with A-Team for 5 months so that I could leave the guild only to join TMO.
Right on. Well, you're sure putting the slant on the truth like them. One would only assume you end up with the rest of them.
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  #439  
Old 01-31-2015, 01:05 PM
Argh Argh is offline
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Quote:
Originally Posted by Troubled [You must be logged in to view images. Log in or Register.]
Right on. Well, you're sure putting the slant on the truth like them. One would only assume you end up with the rest of them.
Since you weren't a part of the process I'd have to conclude that you just can't read.
  #440  
Old 01-31-2015, 01:07 PM
Troubled Troubled is offline
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Yea, it's not like I've been involved in it all since the beginning.
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