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  #11  
Old 06-22-2020, 04:55 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Forgot about a few items for the weapon upgrade tree:

Levels 1-9: http://wiki.project1999.com/Smoldering_Brand or https://wiki.project1999.com/Guard_Captain%60s_Mallet
Levels 10-19: https://wiki.project1999.com/Rune_Etched_Icewurm_Fang
Levels 20-29: https://wiki.project1999.com/Granite_Face_Grinder
Levels 30-45: https://wiki.project1999.com/Herbalist's_Spade
Levels 46-60: https://wiki.project1999.com/Spear_of_Fate or https://wiki.project1999.com/Fungi_Covered_Great_Staff

I added Guard Captains Mallet at levels 1-9, in case you prefer white damage over procs. It is a 10/20 weapon in that level range. Same ratio as Jade Mace, but 1 more damage.

I always forget about Rune Etched Icewurm Fang. Its a little expensive and somewhat rare, but it is definitely the best weapon you can get for levels 10-19 ratio wise, and it is MUCH cheaper than https://wiki.project1999.com/Exquisite_Velium_Spear . It also happens to be 1 delay better.

I also forgot about Herbalists spade for some reason. Best beat stick by far once you hit level 30. The root proc can be annoying, but you won't be able to proc it until 49, when Melee is already largely useless on a Shaman.

I say Fungi Staff or Epic at 46-60, depending on your access to Epic. If you are unable to get your Epic at 46 like I was, then Fungi Staff is the second best choice. You can't really melee anymore 46+, and the benefits Fungi Staff give you vastly outweigh the stat loss from holding two 1 handed items. Ideally you should get Fungi Staff at 35 for the clickie, but at 46 you don't need to swap Fungi Staff for your better ratio weapon.

EDIT: To clarify, I know https://wiki.project1999.com/Rune_Etched_Icewurm_Fang is a 10/19 weapon from levels 1-9, but I like the +45 HP from https://wiki.project1999.com/Guard_Captain%60s_Mallet better than the 1 better delay for levels 1-9. That is a good chunk of mitigation when you are below level 10.
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  #12  
Old 06-22-2020, 06:51 PM
Vaarsuvius Vaarsuvius is offline
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About 2k mana pool, 1.7 khp, 940AC with self buffs.

I used a Jade mace up to level 20, then switched to PWC. But None of you have mentionned the Poison Wind Censer yet. I thought it was the leveling shaman weapon of choice to level up to 50

Currently using either Runed Morningstar/ Howling Harpoon + Sarnak Battle Shield or PWC.

Just a quick question, correct me if I'm wrong please. if I start saving for a Spear of Fate MQ, wouldn't it be a waste of pp to try and get a fungi staff too ? I guess it will always sell well, but I'm wondering if it would not be the better choice to keep what I already have (more so since I soon won't be able to keep meleeing mobs much longer) and aim for epic and and skip the alternative ? Though i agree savig the man for Chloro / Regrowth would be sweet.


Thanks again for your answers guys
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Last edited by Vaarsuvius; 06-22-2020 at 06:56 PM..
  #13  
Old 06-22-2020, 07:31 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by Vaarsuvius [You must be logged in to view images. Log in or Register.]
About 2k mana pool, 1.7 khp, 940AC with self buffs.

I used a Jade mace up to level 20, then switched to PWC. But None of you have mentionned the Poison Wind Censer yet. I thought it was the leveling shaman weapon of choice to level up to 50

Currently using either Runed Morningstar/ Howling Harpoon + Sarnak Battle Shield or PWC.

Just a quick question, correct me if I'm wrong please. if I start saving for a Spear of Fate MQ, wouldn't it be a waste of pp to try and get a fungi staff too ? I guess it will always sell well, but I'm wondering if it would not be the better choice to keep what I already have (more so since I soon won't be able to keep meleeing mobs much longer) and aim for epic and and skip the alternative ? Though i agree savig the man for Chloro / Regrowth would be sweet.


Thanks again for your answers guys
Thanks for the post! I somehow misread the priest damage tables, I was looking at the melee tables.

Levels 1-9: Priest damage cap is 9. This means https://wiki.project1999.com/Jade_Mace or https://wiki.project1999.com/Smoldering_Brand would be the best for levels 1-9. I still like the +45 HP on the https://wiki.project1999.com/Guard_Captain%60s_Mallet , but you are correct, the ratio on the mallet isn't quite as good as I thought in this level range.

Levels 10-19: Priest damage cap is 12. This means https://wiki.project1999.com/Rune_Etched_Icewurm_Fang is still your best option here. Don't think there are any other weapons that have 12+ damage, and less than 19 delay.

Levels 20-29: Priest damage cap is 20. That is where https://wiki.project1999.com/Poison_Wind_Censer shines. It has been so long since I leveled up, my memory seemed to suggest I didn't upgrade to Granite Face Grinder simply due to my lack of funds, rather than the damage cap.

Levels 30-39: Priest damage cap is 26. This is where https://wiki.project1999.com/Granite_Face_Grinder becomes better. GFG has a SLIGHTLY better ratio as a 26/36, you get +5 STR, +10 WIS, and you lose the -30 PR.

Levels 40+: Priest damage cap is 40. This is where https://wiki.project1999.com/Herbalist's_Spade is awesome. This is kind of where Melee starts to fall off, but it is a big boost while you are still doing Melee.

To answer your question about https://wiki.project1999.com/Fungi_Covered_Great_Staff , this item is a game changer until you get your Epic. You can easily sell it for about the same price you bought it for, when you are ready to get your Epic.

Here are the benefits to Fungi Staff:
1. It is effectively a Flowing Thought 2 item for Shamans. You save 1200 mana per hour by not casting Regrowth every 15 minutes for 300 mana.
2. You get free regeneration all the time. It is even a junk buff. Gets dispelled? Instant cast it back on.
3. It doubles as a global cooldown refresh item. This means you can get rid of your https://wiki.project1999.com/Shrunke..._Skull_Earring and get a bit more HP/Mana from that slot.
4. When paired with https://wiki.project1999.com/Black_Fur_Boots , you can instantly remove the Snare/Regeneration from Fungi Staff and run away.
5. Any stat boost you get from wearing other items do not make up for the benefits listed above.

Before you get Torpor, saving mana is HUGE. The more mana you save, the less canni dancing you need to do. That means more kills per hour. More kills per hour means more money per hour, and thus a faster path to your Epic.
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