#51
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If we're going for FFA 8 is way too much. It worked because of the teams aspect on TZ.
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#52
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Ok fine, people can't handle 8 levels. I agree that you can't be competitive against someone who is 8 levels higher. But how about 6 levels? 5 levels? There is a middle ground between too wide and too narrow. Why do we have to go from one extreme to the other?
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#53
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just wondering didnt know
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Current Games:
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#54
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that was a long time ago, you still play?
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Current Games:
Naw | ||
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#55
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Not atm they don't have the Internet in backwoods GA... moving back to the A next month.
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#56
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Quote:
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"Pleasure writes fewer good songs..."
Red99 | |||
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#57
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Quote:
but at that point the link delivers: cliffnotes: -we had big plans prior to removing xp, rl happened with some key people, we were as frustrated as the players and big [You must be logged in to view images. Log in or Register.] all around -group xp bonus going in -additional static 1-60 xp no scaling going in -we hate ooc, we recognize its useful, we're "limiting" it ((my idea is that it will be only in cities)) -4+/- level range incoming -we think the red community is better than its ever been -these changes will most likely come all at once -blue players: its a good time to start red "xp is coming back.. its not gonna be what it was before.. but we think you guys are gonna like it" these are all from deru.. highly appreciated | |||
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#58
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oh yea last thing.. the word they used for the group xp is "exponential"
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#59
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#60
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Hybrid exp should have never been put in.
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