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#163
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![]() I'm really excited for the game. You guys are making something special I feel.
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#165
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![]() It's that time of the month again and I have the November Update, you all should check it on the site here because, as always, there more images and videoes than I will be posting here. [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.] We’re thankful for another productive month, the fact that it’s still sunny in game, and for all of you continuing to keep tabs on our progress. November is a wrap, and we’ve got one month left until 2023. A major goal for December is to get a small group of friends and family in to play with us to work the kinks out of our playtest pipeline. The hope is to quickly get to the point where we can then invite folks from the broader community in to test things with us while we continue to work on our “proof of concept” in 2023. This is in keeping with our approach of always gathering feedback from the community as we go, and being open with our development process. This test is not to be assumed to mean that we’re close to Alpha, nearing completion, or getting ready to go live in some capacity. With that state - fingers crossed all goes well this month - and maybe we’ll get to test some stuff together in the not-to-distant future. Character Art & Concepts
[You must be logged in to view images. Log in or Register.] Environment Art
[You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] Game Design/QA
[You must be logged in to view images. Log in or Register.] Tech Fixes:
Additions and Improvements:
Editor & Design Support:
Art Support:
[You must be logged in to view images. Log in or Register.] In Closing Thanks for checking out the update, and for your continued support and participation in our Discord, livestreams, and VODs. We appreciate all of the comments and discussion. Simon and Aimee are both now listed on the Team page. Go check it out! They’ve hit the ground running, and we’re happy to have them onboard. Congrats to Keith, for Mandrake Farms hitting 500 subscribers on YouTube. It was a passion project of his from prior to joining the team. It features condensed MnM videos centered on a specific topic or topics we cover during a livesteam. That’s it for November! Take care and we’ll see you soon!
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Last edited by Zukan; 12-04-2022 at 02:15 PM..
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#166
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![]() This game will be better (and will actually come out) than Pantheon.
I think M&M is correctly focusing on their target demographic while Pantheon is watering down their product by trying to please everyone. | ||
#167
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![]() just started watching these vods but looks rad
wouldpaymonthlysub/10 | ||
#168
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![]() Quote:
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#169
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![]() Quote:
Also, we put shadowmen in yesterday. [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]
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#170
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![]() When you turn into a skeleton some of your gear stays with you. We may get more gear to show too later on. NPC skeletons also will be able to have some snazy items. So you'll know when that named spawns if he has that hat right away or not.
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