#181
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Or do tunnel mules get permanently rooted in place by the devs/GMs?
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Venjenz - Rallos Zek Warrior of <Auld Lang Syne>
Ahkwa Veetay - Prexus Cleric of <Auld Lang Syne> Jaynsez- Agnostic Bard of <Auld Lang Syne> Riigor - Cazic Thule Necromancer of <Auld Lang Syne> | |||
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#182
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#183
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__________________
Venjenz - Rallos Zek Warrior of <Auld Lang Syne>
Ahkwa Veetay - Prexus Cleric of <Auld Lang Syne> Jaynsez- Agnostic Bard of <Auld Lang Syne> Riigor - Cazic Thule Necromancer of <Auld Lang Syne> | |||
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#184
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"Stuck" in the tunnel. Jesus Christ. | |||
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#185
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~ Proud member of <Kittens Who Say Meow> ~
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#186
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Eventually, the sluggish, overloaded jelly roll tunnel mules will have to be sawn out of
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#187
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Makes total sense... definitely MOVE YOUR TOON TO THE TOP OF THE TUNNEL in this situation... because your encumbrance magically disappears once the game knows you're going to the top of the tunnel. If a mule is encumbered, then how do you think they're going to get to the top of the tunnel? SoW and Str, right? Sooo they are then no longer stuck, and can go to a more sensible area and not have their stuff stolen. The advice was bad... its okay to stop defending it now. | |||
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#188
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So this thread has gotten RnF level, ontop of that I looked. The OP dropped them, and the someone did pick them up but it wasn't the nerd he accused.
In fact that guy's story looks correct in how he came about his gloves. Ontop of that, no, staff will not help in this case. Now, off to RnF with this thread.. WHEEE! | ||
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#189
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