#1
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Bring target rings back.
Seriously, just bring them back.
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#2
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No, leave them out.
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#3
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If it were 1999/2000 you'd have never known the difference.
Welcome to classic. | ||
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#4
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Speaking of which, I'm curious to know why you'd remove target rings but you left item linking in.
I keep hearing this 'not classic' argument but it seems like you pick and choose what you want to be classic. | ||
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#5
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The no target rings change is brutally stupid....
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#6
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They took target rings out? Badass! That's good news for Red99. Some of my fondest memories are ganking people while I was minor illusioned as a torch or fire pot.
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#7
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Quote:
I didn't realize that recreating the classic UI was part of the objective. Does this mean custom UIs should be disallowed? They certainly aren't classic. | |||
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#8
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Quote:
Also, comparing target rings (makes it easier to find your target in actual game play) to item linking (saves some typing - does not really affect the difficulty of game play) isn't really fair. Though I'd prefer item linking went away too. | |||
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#9
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Yeah good point actually. While we're at it, disable all UI modifications. People should be using the solid grey stone box defaults if we're emulating classic UI features as well.
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#10
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You guys are arguing that them removing target rings is parallel to removing the ability to modify the user interface, which is incorrect. If they had removed the ability to use CUSTOM target rings I would agree, however they removed a game feature. Not a UI customization.
With it being this long into the server that they made the change, I'd have to assume it was with Red 99 in mind. It really defeats the purpose of trying to strategically hide, be it behind a tree, in the dark or levitated 30 feet in the air, when there is an obnoxious glowing circle underneath you everywhere you run. | ||
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