#21
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Last edited by El-Hefe; 01-18-2020 at 03:21 AM..
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#22
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#24
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#25
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#26
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This entire misguided idea assumes there are 300 people stuck on each server who just wish they would be merged so they could find a group easier. I can assure you that's not the case. You're like those business Executives who raised the price of the product and then are surprised when people stop buying it and the profit margin collapses or when politicians raise taxes but their revenue collapses because they raise them too high. Merge the servers you'll probably cause 300 people to quit, get a very short term bumping population leading to a longer slump. If you really want to fix it stop following the original EverQuest timeline because there's nothing to do in the game Beyond a certain point. | |||
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#27
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Fear will be here soon that should draw 100ish people back per server
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#28
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Back in my day I remember seeing every guard in nfp being an individual camp for high level casters. All cities were loaded with people. Noobs people tradeskilling people always killing guards. No zone was less than 10 people, and this was a lightly populated pvp server.
This server could easily triple the pop. It's supposed to be slow. Everyone just wants to grind in the same spots and be able to kill nonstop...thats not how the game was made. You know theyve been working on everquest about 20 years if you want to be able to do that, this is a classic server and people are mad because they can't play it like its a modern server. | ||
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#29
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womp
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#30
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what has teal overtaken? :X
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