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  #431  
Old 11-26-2019, 10:25 PM
tinklepee tinklepee is offline
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Quote:
Originally Posted by dekova [You must be logged in to view images. Log in or Register.]
If you're talking about the bright line across the top of the ground I'm getting that as well. I spent a little time troubleshooting, I think it had to do with my nonstandard windowed resolution. I'll test some more.

NVIDIA Quadro P3200.

Edit/update: Did some quick testing, and not seeing it when the clipplane is close (feerrott, nektulos) but definitely visible in east freeport using both infravision and normal vision. Seems to go away in full screen?
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Anyone ever find a fix for this?
  #432  
Old 12-06-2019, 05:32 PM
Endonde Endonde is offline
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Not sure if it's an issue specific to me, but after making a human character minor lightsources like Lightstones, Fire Beetle eyes, and torches seem to make absolutely no difference in darkness.

I know it's classic to be dark, but there should be items available to low level players to help them see, and currently those items don't seem to do anything.
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  #433  
Old 02-13-2020, 08:51 PM
Trax Trax is offline
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I might be late to the party, but I've recently returned to P99 to check out Green and I'm looking for a fix for these light source issues.
  • The blinding gamma/light source issues in EC tunnel.
  • Rubitice looks pink-ish and Bronze appears yellow next to a light source. Was this a recent change/bug?
  • My first trip to High Keep and all the white walls are blinding.
  #434  
Old 04-13-2020, 02:14 AM
atlanticcultivation atlanticcultivation is offline
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My gamma seems off in certain zones like EC and I can’t fade the chat window dark enough and words are hard read.
  #435  
Old 04-23-2020, 08:08 AM
Dolalin Dolalin is offline
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Some (very) classic info on Toxx forest visibility from April 1999. The guy was using a 16MB Riva TNT (he mentions his setup here: http://web.archive.org/web/200105170...4/machine.html )

Clip range in Toxx forest was quite low and had a yellowish-green tint.

Here is this guy's clip range in Erudin versus in Toxx forest:

http://web.archive.org/web/200105131...9904/0403.html

Quote:
Tox Forest has poor visibility even in the daytime due to fog. I can't see anything at night. You can attack with the spell you had first, and then you decide to buy a light spell.
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  #436  
Old 04-23-2020, 08:13 AM
Dolalin Dolalin is offline
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Specifically on the issue of lighting though, and also from that site: Toxx forest had a red tinted lighting in front of the Erudin entrance. It is missing any lighting at all on P99. Can some be added?

http://web.archive.org/web/200105071.../diary/199904/
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  #437  
Old 04-27-2020, 03:04 PM
Tywulf Tywulf is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
Specifically on the issue of lighting though, and also from that site: Toxx forest had a red tinted lighting in front of the Erudin entrance. It is missing any lighting at all on P99. Can some be added?

http://web.archive.org/web/200105071.../diary/199904/
You sure that's not the entrance to Paineel?

I've got an Erud wiz sitting in front of the city and the braizers and torches light the area up quite well for me, is why I ask. I don't ever remember Erud being cast in red, but Paineel before it opens was I think.
  #438  
Old 04-28-2020, 02:01 AM
Tywulf Tywulf is offline
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Yep, that's what will become the entry to Paineel. If you go to that page and look, the next screenshot down shows the two skeletal miners that "worked" just inside the tunnel, they were (are?) for a quest turn-in, Useless Cloth Cap or such...

Found the quest. It's old school.

http://wiki.project1999.com/Mining_Caps
  #439  
Old 04-28-2020, 02:11 AM
Dolalin Dolalin is offline
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Bah you're right, my bad. [You must be logged in to view images. Log in or Register.]
  #440  
Old 12-30-2020, 12:58 PM
Cone Cone is offline
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when i was 12 and first played this game as a barbarian shaman, i got lost in the tunnel to Blackburrow, and i died and lost my corpse.

great nestalgia! ty for implementing true night
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