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  #1  
Old 07-11-2020, 01:42 AM
regandna regandna is offline
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Default Earthquakes

All of these 3-5 week earthquake timers is BS. You are killing the life of any smaller raiding guilds, as the big two (sorta now three) are, and will be, the only guilds to get 90% of the kills due to the quakes being on bad timers for 4 weeks. This trend only strengthens with less earthquakes. Please start adding more quakes in. This is ridiculous!!

Thank you!
  #2  
Old 07-11-2020, 02:25 AM
Danth Danth is offline
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Earthquakes or lack thereof don't kill guilds, the Pixel Sickness kills them.

Danth
Last edited by Danth; 07-11-2020 at 02:29 AM..
  #3  
Old 07-11-2020, 03:13 AM
White_knight White_knight is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Earthquakes or lack thereof don't kill guilds, the Pixel Sickness kills them.

Danth
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  #4  
Old 07-11-2020, 05:32 AM
Trexller Trexller is offline
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Yeah P99 mobs are in open worlds (NOT INSTANCES) and are targets of opportunity.

If you want to kill a mob you have to be able to muster the appropriate force faster than any other guild.

Small guilds will always get the shaft in that regard. It's not an insult, its how things were in the days of EQ classic live.

Around here the pixels will always go to the guild with the fastest zerglings, regardless of when earthquakes occur.
  #5  
Old 07-11-2020, 07:14 AM
xdrcfrx xdrcfrx is offline
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quakes provide opportunities to the guilds to kill targets that they otherwise can't, which is nice. They also help keep spawn timers stacked up, which is also nice. Today is 7/11/20. There has been - one - quake is just about the last 90 days, counting from the 4/19/20 server reset at 3am which respawned everything.

That seems very low. used to be 1-2 a month.
  #6  
Old 07-11-2020, 07:43 AM
Fammaden Fammaden is offline
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The official approach was supposed to be randomly as few as zero to as many as four quakes per month right? So its not impossible to have so few.

We all want more quakes. It would be nice if every respawn was a quake. Hell, put the quakes on a 16 hour window, and then do random quakes in between the weekly one. I'm guessing at this point our best chance at seeing the raid respawn paradigm revisited is if it has something to do with the raid meta on green.
  #7  
Old 07-11-2020, 09:49 AM
pogs4ever pogs4ever is offline
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have you tried donating?
  #8  
Old 07-11-2020, 10:13 AM
MaCtastic MaCtastic is offline
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Quote:
Originally Posted by pogs4ever [You must be logged in to view images. Log in or Register.]
have you tried donating?
I hear this works.
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  #9  
Old 07-11-2020, 11:54 AM
Trexller Trexller is offline
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Trexller tells you, '>> Tough love incoming <<'

If you know when the earthquake is coming, or even a long window for an earthquake, the entire purpose of quakes is gone. done. That would be Rog-Bog feeding you free spawns.

If your guild cannot get its members to the kill spot in less than 30 min (thats generous), then your guild just has issues. I would suggest batphone drills (seriously its been done). If you aren't requiring members of level who are online to attend raids, then you are screwing yourselves. You can't be a casual raiding guild and muster a force of 40+ in 20 min. It just won't happen. Ever.

Anytime ive been in a less-than-tier-1 guild, the biggest problem i saw, everytime, was the time from raid call to mob engage. I get so sick of being the first person in zone everytime, even before officers. I'm able to get anywhere in norrath, from anywhere in norrath in less than 15 min, average 10, porting class or not. WC caps, Thurg gate pots, OT hammers, Gate pots from potion vendors, shaman made port potions. Theres no excuse for taking longer than 20 min. If you cannot find a port, that is a problem with you. I honestly don't understand what takes people so damn long.

Raid call on a contested spawn does NOT mean any of the following: Go there after you find a group replacement, finish your quad, make some food, rub one out, change the laundry, take a shower, or whatever. Yeah EQ is just a game, you gotta deal with RL sometimes. but that's gonna eat away your response time. Time waits for nobody.

Tier 1 raid mobs are a race for FTE. Tier 1 guilds take a lot of shit for being assholes. Alot of players just seem that way due to the laser focus on getting shit done fast and smooth. So your cleric ghosted your group for a raid, they aren't an asshole, (well maybe not for that reason) thats what it takes to be competitive on P99.

TLDR: If you can't engage a tier 1 mob under 20 min from its spawn time, you lost it. Reflect on your failings and improve. Response time is the difference between pixels or no pixels.
  #10  
Old 07-11-2020, 03:05 PM
Jimjam Jimjam is offline
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To paraphrase the almighty Ruffel, "Nobody deserves [earthquakes]."
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