#11
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EQ is a better game, however WoW fits into a non toxic gaming lifestyle. Gotta be unemployed and medicated to hit your P99 goals.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#12
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And I know Starkind will point out that WoW is harder than EQ, and in some ways this is true... but also not really. My girlfriend hopped onto retail WoW and had fun. She played for a few hours and had a mount and her character looked cute. So when WoW classic came out, she tried it, and was having fun at first. A few hours later she was ready to quit, and even complained about the fact that she didn't understand how she played retail WoW for only a couple of hours and accomplished so much more (for instance, having the mount was a big deal to her). She died frequently and really struggled to complete quests. It just wasn't for her. I noticed on my own character that all of the people I leveled with in my 30s and 40s slowly weeded out, and I never saw them again. Was WoW classic 'harder' than retail? In terms of leveling, assuming you can't afford a Mara boost, I'm going to say yes... in terms of doing high-end raids... I want to say no.. like the mechanics in WoW classic aren't really challenging, but this doesn't change the fact that a lot people I know raided WoW classic for 2 years and still never got BIS every thing due to the random luck factor. Or that certain guilds were extremely selective. That was part of why I started to lose interest. Being told that I had to play a Mage, Priest or Warrior to apply for any top guild just made me realize how garbage WoW classic was compared to true Vanilla WoW where no one really gave a fuck if you were a Moonkin Druid, or Ret Paladin as long as you showed up and tried. | |||
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#13
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#14
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If those guys are popular streamers they will get simp assistance and probably BIS in a year (give or take).
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#15
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I gave up raiding on WoW because I could not conform to a raid schedule while maintaining a full-time job. PvP? Just log in and play whenever you want to. | |||
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#16
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daybreak only has one plan now and it includes like 3 games
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#17
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#18
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For instance something like Fortnight, where you are rewarded just for logging in an playing, finishing dailies etc.. This was all thanks to World of Warcraft more than Fortnight, even though people will blame Fortnight and things like Call of Duty, it was WoW that originally tried this dopamine drip kind of content. I find it really sad that my nephews won't really understand what it was like playing something like Neverwinter Nights or Ultima or Might and Magic because they simply can't find satisfaction from just playing the game, enjoying the story, completing the game. But ya, today you will be told you are being "nostalgic" by saying anything positive about a game like Everquest let alone Dark age of Camelot, Ultima Online.. Meridian 59.. The vast majority of people have no idea what a good game is, they just know how to have their nervous system completely manipulated and abused.. But ya, a lot of people don't read books today either [You must be logged in to view images. Log in or Register.] | |||
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#19
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#20
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Part of what made EverQuest a good game is the people who designed it set out to make an amazing game that they themselves would enjoy playing. Companies don't set out to make good games anymore, they set out to make profitable games. At so many Q&As and annual reports to investors, Activision has straight up said they are very okay with releasing subpar, low-quality content as long as it's more profitable than releasing high-quality content that players love. They literally leave major bugs and balance issues in the game so they can later sell the fix as new content. | |||
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