#21
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For posterity, that's the OG implementation. Here guilds set the DKP amount players receive per event (or per hour) and then when an item drops players present at the raid bid DKP for items like it's cash. There's been a few notable deviations of this, but generally this is how guilds distribute loot.
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#22
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I forget when they finally ended up folding but I’m pretty sure it was Gates of Discord. They were premier at least through the end of PoP and might have gotten the first Quarm kill. GoD was problematic for lots of reasons.
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#23
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True, it does say mithral marr forum on that screenshot!
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#24
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*Blue Server/Retired* ROGUE 60 SHAMAN 55 ___________________ Farewell! | |||
#25
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#26
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you could put all your points into cha and in the end it would have such a small impact on your monk at L60 it truly doesn't matter
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#27
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For most classes I whole heartedly agree. For monks with Tstaff, extra dexterity is always welcome but it’s doubtful you’ll find yourself as the tank in situations where it matters very much.
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#28
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#29
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Warriors just that starved of insta aggro that every edge they got to increase getting a proc early feels worth it lol.
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#30
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The proc rate at 255 dexterity is 2 procs per minute mainhand - one per minute offhand. Average. Strings of lucky procs and strings of unlucky droughts are gonna happen regardless of your absolute dexterity but rates will always settle towards the average.
Anything below 255 scales downward. To what degree that scales down (linear vs otherwise) I’m not absolutely certain and I don’t want to make up numbers but it is noticeable.
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