#1
|
|||
|
SK's Aggro Spells Not Working
SK's disease cloud is not working since the last patch. It does not draw aggro any longer. Even other aggro spells like shadow vortex does not work as well as before.
I don't think it's an intentional patch to nerf SK, so I reckon it must be a bug. I don't think SK would have any aggro problem in P99's eras. It hit the SK class very, very, very hard. As it stands, SK as a class is no longer viable. I hope it gets attention to get this fixed as soon as possible. Thank you. | ||
#2
|
|||
|
Disease Cloud shouldn't generate much aggro either way. It's only 1 disease counter spell. Likely a bug that it was generating alot. Other spells like Shadow Vortex, Darkness etc are HP based. The HP of the Mob determines how much Hate the spell generates. Higher HP mobs generate more hate per cast. The formula should be rougly mob HP/15 up to a cap of 1200 for spells and 400 for procs. Have you tested on high HP mobs. Also there are temporary bonuses for being in Melee range, sitting, low HP aggro etc.
| ||
#3
|
|||||
|
Not sure if the evidence is needed here, but here's a couple of classic SK's (well, one's a little slightly post-classic) extolling the virtues of Disease Cloud:
Quote:
Quote:
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
#4
|
||||
|
Quote:
| |||
#5
|
||||
|
Quote:
| |||
#6
|
|||
|
One key first principles of Project 1999 is to re-create what Everquest was during those eras. There is no evidence, at least not posted publicly, that disease cloud would not work at end game content from classic to velious era (my SK is 60). If 1 disease counter drew as much aggro as 9 disease counter, it was what it was. It should be respected and re-created. We should not "fix" it.
There are many things that dont seem right, but SK being able to draw aggro reliably and easily is not. | ||
#7
|
||||
|
Quote:
| |||
#8
|
|||
|
IIRC, DC agro was nerfed pre Luclin. I was maining an SK during that period and much rattling of ICs in scabbards. SK then just started using SV and SoH and all was well (except for Trl and Ogre who have no mana)
| ||
#9
|
|||||
|
Quote:
At the same time however, the quote speaks for itself: Quote:
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
#10
|
|||||
|
https://everquest.allakhazam.com/db/item.html?item=686
Quote:
Quote:
| ||||
Thread Tools | |
Display Modes | |
|
|