#21
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I actually played WOW and EQ 2 at the same time, and I can honestly say that I preferred EQ 2 way more. The problem is, most of my friends didn't own computers that could even run EQ 2, and since WoW was so casual friendly, most of my friends were hooked on the game, so I found myself having to play WoW more just to play with them, even though I thought it was an inferior game at the time. Like in EQ 2 it just felt like there was way more stuff to do, and that it had a lot more depth, the crafting system was really well done and I owned a mansion in the game, I did unique things like faction changes, farmed weird titles. WoW just felt really.... limited. A lot of people don't remember this, but WOW Classic is not true the original state of the game. I remember hitting max level in WoW fairly early on and not having anything to do. The game felt really unfinished. I've still been playing WoW off and on for 15+ years now, so I don't completely hate it, I just feel like it's a really dumbed down version of EQ. Whenever WoW Classic Launched and I played it and P99 back to back, I realized how much the two games had in common at one point. Something I didn't really think too much about in 2004 when the game launched. | |||
#22
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#23
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Just checked and yea MC and Onyxia were in at launch. So that’s a decent end game, far more than many other more modern MMO’s launch with The problem with MC was it was too large, requiring raiders to have to commit 3-6 hours on average depending on wipes of their time each run. And all the ridiculous amounts of trash pulls become incredibly boring once a guild had the raid on farm status WoW raids had mechanics that EQ raids to my knowledge simply couldn’t match, though, in terms of complexity. But I wasn’t ever into raiding in EQ so I’m definitely not an authority on their raids | |||
#24
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__________________
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#25
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If you have to ask them lol
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#26
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I never played WoW.
I was mid 50's KC grinding Monk working on Whistling Fist robe when PoP came out. That is when my group of friends split up in-game. The hard cores joined raiding guilds and hit 65, leaving us more casual players to fend for ourselves. There was a group of 6-7 of us IRL that all started playing together originally. So, PoP caused our real life group to fracture ingame and with WoW around the corner, it was just going to be another fracture on top of what we already experienced. When I got back into things since that time, it has always been the emu scene. Did finally play WoW classic emu a couple years ago, just to see what fuss was about. It did seem easy mode after EQ, though it did have cleaner graphics. | ||
#27
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It was too easy at first and the community was full of scrubs.
It's a better game then EQ now. The populous idiots still mill about however. | ||
#28
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#29
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EQ1 basically died mid 2000's.
Fan Faires are dominated by eq2 players, guilds, and content. In Atlanta in 2006 fan faire, there was one table that held the eq1 players during the main dinner. The key to understand WoW is that it was both new and comfort food. Everyone had played Warcraft. Wow's success was nearly automatic. People loyal to the eq brand moved to eq2. I can' remember anyone missing eq1 after they moved on. It was not yet this "thing" that people are still attached to even though it is long since over. I cannot figure such people out. Let it go! Anyone who is still posting about original everquest in 2022 is insane.
__________________
go go go
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#30
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