#111
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Quote:
If Empire had split its raid force in half and actually did contest things fairly, THAT is what would have kept the server alive. Because then the <Friends> guild could have actually tried to contest the primary raid force of Empire, while the secondary raid force of Empire could have been contested by whatever the 3rd ranked guild of the server was (or <Friends> still, if that's the raid force they wanted to target on a given day). Those "lesser" guilds would have been able to get wins sometimes and that would kept things healthy across the entire server and actually kept PvP constantly relevant. Instead, Empire just wanted no competition (thinking this kind of cheating was "winning") and turned Red into essentially a bad Blue server, hence its predictable death. Quote:
The server had a way healthier population than 120 too, it was regularly at 400+ people. It could have been a good server for everyone and possibly kept growing and attracting more people who were bored with Blue. Instead, it turned to shit. I brought this up many times during both the Holocaust and Empire eras, but the evil dictators could only see pixels for themselves in their eyes.
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#112
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The highest peak pop on this server was when Empire was on it. (Peak after launch) There were 4-5 other active guilds at Empire's peak control during Velious, more guilds than any other period other than launch. When it was 250ish average pop and only 80 empire on raiding ntov the other guilds were doing Kunark content. What killed this server is most people had their fun and realized there was no point in gearing out a 2nd and 3rd velious geared toon (because velious raiding is a curse and so fucking boring after the 5th ntov clear) I honesty dont know how people continued tonplay after 6-12months. | |||
Last edited by White_knight; 09-20-2018 at 05:05 AM..
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#113
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Might have got to 400+ if the initial XP bonus wasn't removed (reduced the pop from 250 back to 70ish). Server wasn't allowed to make it.
Add in the ban on red/blue blue/red transfers and that was a real blocker on new red pals starting up.
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#114
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Think about it like this:
So really Red had an uphill battle against statistics the entire time. It doesn't help that Project1999 is generally made up of people who played EQ on live hoping to relive the nostalgia. It doesn't really attract brand new players who have never heard of EQ. That causes the population to dwindle over time as people get bored after maxing everything out now that this server has been live for ~8 years. | ||
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#115
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Red reset would draw at least 150 players now will they stay who knows its 2018. I would definitely play but not sure if I’d stay.
To be honest red is a little selfish pretty sure if they did a blue 2 pop would be in the 800-1200’s. So like the previous poster mentioned pvp eq is minuscule. | ||
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#116
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#117
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Red99 historian here coming to correct tons of factual inaccuracies. The server never had 400+ pop post week one of the server opening, and it certainly never hit 400+ after November of 2011. I think the highest it ever hit post 2011 was MAYBE 300 for a day. Next up; the entire history of the server was one guild choking all the content, from Nihilum, to Empire, to Apex. The only difference with Empire was that the leadership didn't care about killing every single raid mob and whether or not someone killed Phara Dar or not 2 years into Velious. The leadership of Nihilum and Apex, which is the same crew of people, has a mental disease that requires them to kill every single raid mob and make sure no one else does. To the final point about this mythical contesting and competition; you don't want competition. Competition in Velious is two sides sitting at a zone line for 6 hours refreshing buffs until either one side engages a mob, at which point the other side will then engage them while they are mid PvE, or the other side loses interest and then the other side pushes them out. It is incredibly boring and uninteresting and it's why Empire 2.0 burnt out because only the sickest human beings have the patience to sit for half a dozen hours to kill one dragon for items that really nobody even needs. The glory days of contesting were in Classic when you could bum rush Nagafen and Vox. As gay as it sounds, this game would be a lot more fun if Raid mobs were decided in some sort of 25 v 25 or 50 v 50 combat with the loser admitting defeat for the night or something.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | |||
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#118
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Quote:
Gonna hafta put on a strong pot of coffee for this one. Can we safely say ur done shaming others for posting elf quest essays? Anywho - the Azrael/Holo fights was when the server was closest to a real pvp server. It was ruined when the snout and his men stripped an aim chatter. When justice failed in elf court, their accounts and bank were put to the torch. That + the Sektor robe affair/split into Friends effectively ended any chance of a good fight continuing. We had a chance of a healthy PvP environment with Good Guys and were on the right track to letting them have some targets. Then they allied with the Snout and threatened to run us off. Maybe they could have to be honest but they had some awful shot callers and very little interest as far as I could tell when it came to coaching players. This happened on blue too - the 2nd place guild/other casuals pretend to be pals all the while constantly trying to sabotage or screw over the bigger dog in bad faith or get bold and break the agreement in place. It never goes well for them. The casuals are just as scummy as the raid target deniers in their intentions. Trust me, they are filled with the same vitriol and disregard for the rules etc - just they lack the dedication (beard) and experience, bite off more than they can chew and get "griefed off". I wasn't there for it but I think this happened when (barely any TBH - u got no idea the full force of that crew's beard power unless u rolled with them for a while) TMO came to red. It is up to the guilds who don't "control the box" to not provoke the wrath of the top dog and exist in relative harmony. The same thing happens every time tho. Good honest summary otherwise. | |||
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#119
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Go outside. It's just Everquest.
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#120
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price/quality the r99 offer is a bit low on the quality side
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