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  #131  
Old 12-15-2014, 06:20 PM
Ravager Ravager is offline
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TMO had years to improve things for everyone. Now that they have to put up with the same bullshit everyone else had to put up with when dealing with them they want the change? You guys made everything about who had the best fraps/lawyer team. Deal with it.
  #132  
Old 12-15-2014, 06:36 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
TMO had years to improve things for everyone. Now that they have to put up with the same bullshit everyone else had to put up with when dealing with them they want the change? You guys made everything about who had the best fraps/lawyer team. Deal with it.
TMO is not trying to change anything; I do not speak for TMO. Please address the issue on its merits, not on lines of faction. Are you seriously saying that we shouldn't fix a broken system because the "wrong person" is suggesting it? To put it as politely as possible: that is some seriously weak-ass shit right there.

If you think it's a bad idea, then explain why. Getting your rocks off about karma isn't an acceptable form of argument.
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  #133  
Old 12-15-2014, 07:55 PM
Ravager Ravager is offline
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Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
TMO is not trying to change anything; I do not speak for TMO. Please address the issue on its merits, not on lines of faction. Are you seriously saying that we shouldn't fix a broken system because the "wrong person" is suggesting it? To put it as politely as possible: that is some seriously weak-ass shit right there.

If you think it's a bad idea, then explain why. Getting your rocks off about karma isn't an acceptable form of argument.
I wasn't arguing for or against it. I was merely pointing out the irony of this post.

You do not speak for TMO. For someone who has been in the guild for years, you sure do try to distance yourself from everything the tag has come to represent. I'd say you're in the wrong guild, but hypocrisy suits the tag.

Here's an argument against it: Open petitions won't fix the real problem and that's petitions happening in the first place. The only thing that will stop the petitions and bullshit is a full on rotation. As long as there's a FTE/FFA aspect to the raid scene, there will always be people running each other over to get the mob and crying foul.

I would argue further that a full rotation system would create a more classic atmosphere than the class system. After all, people didn't find P99 and say, "Hey, they have poopsocking and 3am batphones! That takes me back!".
  #134  
Old 12-15-2014, 09:08 PM
Frieza_Prexus Frieza_Prexus is offline
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Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
I wasn't arguing for or against it. I was merely pointing out the irony of this post.

You do not speak for TMO. For someone who has been in the guild for years, you sure do try to distance yourself from everything the tag has come to represent. I'd say you're in the wrong guild, but hypocrisy suits the tag.
Certainly, I distance myself from certain things. It's worked to an extent; there were a lot of people who couldn't play nice in TMO that aren't around any more, and things have continued to improve in my view. I'm still not sure why that's relevant here, however.

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Originally Posted by Ravager
Here's an argument against it: Open petitions won't fix the real problem and that's petitions happening in the first place. The only thing that will stop the petitions and bullshit is a full on rotation. As long as there's a FTE/FFA aspect to the raid scene, there will always be people running each other over to get the mob and crying foul.

I would argue further that a full rotation system would create a more classic atmosphere than the class system. After all, people didn't find P99 and say, "Hey, they have poopsocking and 3am batphones! That takes me back!".
Certainly, a full rotation would solve 99% of the issues. It's also very unrealistic in the current server environment. Open petitions are a middling step that will reduce the frivolous petitions a large amount. It seems absurd to me that our current system of dispute resolution takes many hours of Skype, PM's, and private conversations only to produce an outcome that is inconsistent with prior outcomes.

Open petitions aren't just about giving people a recording or log and saying "enjoy!" It's open simplifying the entire process to not be such a giant mess of missed communication and one-sided conversation.
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  #135  
Old 12-15-2014, 09:37 PM
Derubael Derubael is offline
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I'm a big supporter of public raid petitions, so long as they are done correctly.

For a long time I had no interest in this kind of system. There's plenty of little issues that could pop up, and it just seemed like a hassle. My opinion has completely changed, however, after overseeing a long period of misinformation, conspiracy theories, and outright bullshit that makes Sirken and I - and, by extension, the rest of the staff/server - look like biased incompetent assholes. I was naive enough to think that if we were patient, informative, and honest about our decision making process to a few individuals involved in the dispute, that our reasoning could - at the bare minimum - be communicated clearly and in its entirety without being skewed, improperly summarized, or straight up lied about. Obviously this is a pipe dream, and even players with the best intentions and respect for the staff can make these mistakes, especially when tensions are high or decisions are seen as wrong/unfair. As a result, I'd have no problem with public raid petitions, so long as a few things were set in place. The poster I've quoted has a good start:


Quote:
Originally Posted by Tpar [You must be logged in to view images. Log in or Register.]
1) It might mean that the public petitions will have to be more "professionally prepared", if they are going to meet some sort of standard for being succinct and relatively brief.
2) There can be some "rules of conduct" established, that everyone who practices before the GMs are obligated to follow. That could include rules of procedure that include a requirement that an argument not raised in the initial petition is deemed to be abandoned.
**#3 redacted, see below**
4) The initial petition would need to have all the evidence attached, and once that has been received, the responding guild / individual would have a certain time to respond, and then the case would be considered to be submitted. GM's (9/10 times it's both of us reviewing a dispute. rarely are they handled by just 1 GM.) would then give a ruling. However, just as in our current real life legal system, a precedent is not always binding. Often, an appellate court will note a similar case, and then come to a different conclusion. I see no reason why that couldn't happen here.
Replace #3 with specific rules on who can post in a given petition thread. This would be limited to one member of the petitioning guild, one member from (each of) the opposing guild(s), and Sirken/myself. Posts would go in a specific order:

1) Petition itself.
2) Defense from accused guild(s). If more than one guild is accused, each guild will now be able to defend itself, provide opposing evidence, etc.
3) Rebuttal from Petitioning guild (maybe put some kind of limit on this? could start with no limit and see what happens, placing a cap if needed)
4) Rebuttal from accused guild(s). Final post(s). The thread would be locked at this point so that only the staff could respond further.

Sirken and myself could post at any time. I feel like offering each side two posts total ensures we get it ALL on the table. There would definitely be times when we had other questions, but that's easy to fit in at the end. Something important to note is that in the end, we always reserve the right to make whatever call we feel is right and best for the server, so we're never going to agree to be bound by anything except server administration. Citing precedent is great, for example, but we could rule the complete opposite if we felt it was the right call (and this way, everyone would actually get to see why it wasn't being followed!).

This all boils down to one question (for me, at least): Is the hassle and inflexibility of an open system worth the reduction in misconceptions/tinfoilhats/false information? I say yes, but I also have a tendency to put too much stock in player perception. It's also important to note that most complaints come from a vocal minority that will never be happy with staff decisions no matter what. I've seen enough legitimate complaints lately, however, from people who were outright lied to or misled about a verdict, that i'd support a system like this if done properly.

I had already mentioned to Sirken and Rogean (and maybe nilbog too?) that I had a tentative +1 to a public raid dispute system done right. but it's not that big of a deal for me so it's not like I'm going to crusade for it. I wrote this just to show my support and outline what would, in my opinion, be a workable system. Good luck!

tl;dr? +1 from deru if done right because i care about each and every one of our players feelings. GL convincing other 3/4's of the senior staff.
  #136  
Old 12-15-2014, 09:52 PM
Ravager Ravager is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
Certainly, I distance myself from certain things. It's worked to an extent; there were a lot of people who couldn't play nice in TMO that aren't around any more, and things have continued to improve in my view. I'm still not sure why that's relevant here, however.
If you don't see how being sided with the people who embodied the "It's legal unless you get frapsed/petitioned." mentality for years is relevant to your crusade to stop the problem of everyone trying to catch the other person in the act and lawyering their way to a favorable outcome is relevant, then I can't argue with you.

Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
Certainly, a full rotation would solve 99% of the issues. It's also very unrealistic in the current server environment.
Why is it unrealistic? It's working for the vast majority of guilds.
  #137  
Old 12-15-2014, 10:29 PM
Cecily Cecily is offline
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Public petitions would be entertaining at least.
  #138  
Old 12-15-2014, 10:31 PM
Ravager Ravager is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Public petitions would be entertaining at least.
This, everyone can agree on.
  #139  
Old 12-15-2014, 10:54 PM
Ella`Ella Ella`Ella is offline
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Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
I'm a big supporter of public raid petitions, so long as they are done correctly.

For a long time I had no interest in this kind of system. There's plenty of little issues that could pop up, and it just seemed like a hassle. My opinion has completely changed, however, after overseeing a long period of misinformation, conspiracy theories, and outright bullshit that makes Sirken and I - and, by extension, the rest of the staff/server - look like biased incompetent assholes. I was naive enough to think that if we were patient, informative, and honest about our decision making process to a few individuals involved in the dispute, that our reasoning could - at the bare minimum - be communicated clearly and in its entirety without being skewed, improperly summarized, or straight up lied about. Obviously this is a pipe dream, and even players with the best intentions and respect for the staff can make these mistakes, especially when tensions are high or decisions are seen as wrong/unfair. As a result, I'd have no problem with public raid petitions, so long as a few things were set in place.
Consistency would have abated all of this. There is also a stark difference between deception and perception.
  #140  
Old 12-15-2014, 11:06 PM
Derubael Derubael is offline
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Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
There is also a stark difference between deception and perception.
Hence,

Quote:
Originally Posted by Derubael
even players with the best intentions and respect for the staff can make these mistakes, especially when tensions are high or decisions are seen as wrong/unfair
I'd rather not leave interpretation up to perception when it comes to our decisions and the reasons behind them. When laid out clearly for everyone to see that possibility is eliminated as the information is relayed directly from staff to the everyman p99er.
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