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Old 09-18-2018, 11:03 AM
Trelaboon Trelaboon is offline
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Default I never understood class/race restrictions...

I guess in some cases, they make sense. I can’t imagine very many Ogre Wizards, but in many cases I didn’t get it. For instance, who’s to say High Elves and Erudites didn’t have some unsavory citizens that took to thieving. For that matter, if we’re gonna argue Rogue validity, how in the world is a seven foot tall Barbarian sensible when it comes to being quiet, nimble and sneaky. How do Erudites have Paladins, which are a combination of Warrior/Cleric, yet there are no Erudite Warriors. Furthermore, I find it just as unlikely that notably frail Erudites would have ever said “hey I’m going to primarily specialize in getting my shit pushed in, but I’ll twist about 25% of my races highest potential in with it”. How did Wood Elves, which are perfectly capable of worshiping Tunare, fail to meet Cleric criteria.

I think I’m many cases, EverQuest really designated what “makes sense” in terms of race/class limitations, but ultimately, if I really think about it, many of them don’t make sense.
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Old 09-18-2018, 11:04 AM
Baler Baler is offline
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Who doesn't want to play a gnome SK? [You must be logged in to view images. Log in or Register.]
oh-oh or a halfling Ranger! [You must be logged in to view images. Log in or Register.]
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Told this to Rogean, Nilbog & Menden.
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Old 09-18-2018, 11:05 AM
kjs86z kjs86z is offline
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drugs
  #4  
Old 09-18-2018, 11:08 AM
Jimjam Jimjam is offline
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Every apprentice needs a master; so while many restricted combinations could exist, those characters wouldn't have the support to progress so work better as NPCs.

Key example being half elf wizards; they do exist in game as Karana Bandits, but aren't a player choice, perhaps due to the prejudice of haughty establishments who (correctly) refuse to train those filthy, volatile mudbloods.

Even so, I do think there are some overlooked combinations, especially once you include deity.

Halfling Warrior of Bristlebane being one; afterall soldiers are famous for their morbid humour.
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Old 09-18-2018, 01:39 PM
Ketu Garyx Ketu Garyx is offline
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Personally I think Wood Elves make sense as an option for a Shaman as they are a more sort of primal species than all other elves.
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Old 09-18-2018, 01:42 PM
kaev kaev is offline
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Sure Jimjam, but why are there no half-elf SKs? It's quite senseless that a minority group of mixed race people subject to discrimination doesn't have a fair few turning to the dark side.
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Old 09-18-2018, 01:45 PM
skarlorn skarlorn is offline
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Ogres were wizards once, but cannot be wizards anymore because the Gods cursed them after Zek tried to conquer all existence.

Hope lore helps
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Old 09-18-2018, 01:48 PM
ScaringChildren ScaringChildren is offline
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Quote:
Originally Posted by Trelaboon [You must be logged in to view images. Log in or Register.]
how in the world is a seven foot tall Barbarian sensible when it comes to being quiet, nimble and sneaky.
Many people do not know this but the Vikings were very robust and skilled when it came to military intelligence and clandestine operations.

They even created their own martial arts that is still in use today.

So technically Barbarians should be able to be Monks.

Even though technically they're not Nordic, they're Celtic.

But Nordic Vikings used Celtic lands as breeding grounds, so really they're the same.
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Old 09-18-2018, 01:50 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Trelaboon [You must be logged in to view images. Log in or Register.]
who’s to say
The people who made the game?
  #10  
Old 09-18-2018, 02:18 PM
Kohedron Kohedron is offline
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Brb, rolling a gnome monk, troll magician and High elf shadowknight

because why not?
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