#11
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shouldnt they have some data that they made the decision off of? I mean we are trying to mimic classic, so Im assuming they didnt just pull the idea out of thin air. I just am wondering if anyone can provide a reference to this being classic.
Allakhazam only mentions the 60s wurms and the named chromadracs as being immune, and none of the others. | ||
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#12
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... it's like talking to a wall
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#13
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I haven't seen anything that suggest kunark wurms are immune to stun or not immune lol.
I'm also tired, but i've looked/googled for a solid 10mins. I haven't looked at the AE stun spells tho to see if there was a level limit as to what could/couldn't be stunned.
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#14
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well isnt a level limit issue, light blues are immune
giant flagged mobs should be immune to stun from melee, not from spells | ||
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#15
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All wurms and drakes are immune to normal stun (this includes spells), not just the high level ones, it's part of the race. Whirl is not a normal stun, Flux is. There's a reason there weren't ever ae groups in skyfire on live. Here you all just throw fits about chromadrac range so you can ae better while ignoring the real bugs.
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#16
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hmmmm...owned i believe.
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Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | ||
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#17
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#18
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I remember it being like this on live as well, which is why all AE groups were in sebilis.
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#19
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Sebilis doesn't work here because casters only need LOS to begin a cast, not complete a cast (which is a NON-classic, P99 "feature" specifically implemented to combat abuse of the mechanic by the P99 playerbase). Good luck pulling with Ice Comets raining down on you!
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#20
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Wurms were always immune to stun.
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