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  #5631  
Old 07-17-2024, 04:02 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
The purpose of playing is to have fun.
Agreed.

That doesn't change the factual purpose of a game mechanic. The goal of the game is built into the mechanics, and people understand it naturally. That is why you see most players leveling and fighting mobs, instead of staying at level 1 and begging every NPC they can in Norrath.

People play Everquest because they agree that the progression system is fun. If they didn't, they'd play another game. The progression system takes you to 60, and then you start playing the endgame.
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  #5632  
Old 07-17-2024, 04:17 PM
Toxigen Toxigen is offline
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Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
if you cared about being the best you wouldnt be in kittens, how would you even know.
ayyyyyy lmao
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  #5633  
Old 07-17-2024, 05:44 PM
Penish Penish is offline
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lol
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  #5634  
Old 07-17-2024, 06:56 PM
Troxx Troxx is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
People play Everquest because they agree that the progression system is fun.
Are you a robot?
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  #5635  
Old 07-17-2024, 07:18 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Are you a robot?
If people didn't enjoy the primary progression mechanics of Everquest, they would play a different game. There are plenty of social games you can play if you just want to run around and talk to people. No leveling or camping items required.

People haven't seriously suggested four Mages (at least not that I have seen) because four Mages would not be as good in the endgame. This means you and other posters are considering the endgame too. I am not the only one.

If OP's group wasn't very interested in the primary progession mechanics of the game, they wouldn't have made this thread. They would have just make four random classes and started playing.
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Last edited by DeathsSilkyMist; 07-17-2024 at 07:41 PM..
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  #5636  
Old 07-17-2024, 07:40 PM
Duik Duik is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
If I was any good at photoshop I’d put DSM’s shaman head on a female kangaroo’s head with a bunch of little eq people poking out of his pocket
I have a good imagination, that's enough for me.
That is bound to be funny.

OP died of old age waiting for the "winner" of the 2024 ForumBowl.
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  #5637  
Old 07-17-2024, 07:57 PM
Snaggles Snaggles is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I bet you've seen people use pocket characters in the past. 500+ pages later and people still pretend they wouldn't be used in a static grpup.
I don’t think the intent was to have one of every class parked for frequent buffs, rather the best four who could tackle the toughest stuff (or at least synergize well).

Looking back I see Crede went with Ench/Ench/Cleric/Mage at post #2. Here I thought my combo was wild.

I haven’t done many 2x ench four-man’s but lots of 2x ench and a priest (me) in Velks lower dogs and spiders. Well over 200 hours. I prefer cleric for obvious reasons and it allows a non-stop grind. I have done a torp shaman as well (tanking and not). I have done a 60 druid. I would personally in that camp still go with the Druid because slot1 Nature’s Touch will heal 50% faster than Chloroblast and either way the pets will have to be blurred to get their hps back.

In the rare situation where it’s easier to top off the pet’s HP’s, with torp 5000 hps is almost 2 minutes. I would rather ensure the enchanters have PoTG and just blast a pet with 5 ND’s and afk for like 7 minutes. All the while you can refresh the pet DS and BP click a Regrowth for the enchanters.

IMHO, YMMV.
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  #5638  
Old 07-18-2024, 04:59 AM
fortior fortior is offline
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Don’t forget evac and ports, a cleric can corpse lore drops, a druid can easily drop them off and gate back
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  #5639  
Old 07-18-2024, 08:44 AM
Toxigen Toxigen is offline
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Big + for druid if you're into chardunk, too.

With the exception of DSM, we're all agreed on enc / enc / cleric / X, with X most certainly not being shaman.

X is dependent on goals. Necro / mage / druid / wiz all bring unique strengths. If you're ever trying to be a hate snipe crew its gotta be wiz, otherwise pick necro for ultra undead spicy, mage for chill, and prob druid for all around QoL (and did I mention insane chardok fun?)
Last edited by Toxigen; 07-18-2024 at 08:51 AM..
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  #5640  
Old 07-18-2024, 09:46 AM
Troxx Troxx is offline
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Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
With the exception of DSM, we're all agreed on enc / enc / cleric / X, with X most certainly not being shaman.
Indeed. Additionally, the consensus is resoundedly that pocket characters have no place in this discussion would be unanimous but for DSM. Pretty sure we can consider that stupidity settled at this point.

Quote:
X is dependent on goals. Necro / mage / druid / wiz all bring unique strengths. If you're ever trying to be a hate snipe crew its gotta be wiz, otherwise pick necro for ultra undead spicy, mage for chill, and prob druid for all around QoL (and did I mention insane chardok fun?)
And that is ultimately going to be the capstone for this conversation. OP was frankly too vague to clarify this further. Each of the remaining casters other than shaman has a place in this group depending on the scope and goal of the group in question. If set criteria had been given on “best” (scope of the question) - a clearer answer would emerge.

I’m just glad the community (sans DSM) has narrowed the choice somewhat by removing shaman from the list of contenders. As much as I would have giggled my merry way along to see this thread drag on to 750-1000 pages - there really isn’t much more to share.

It would be funny if we could get this thread stickied at the top. I’m pretty sure we made forum history.
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Last edited by Troxx; 07-18-2024 at 09:48 AM..
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