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  #11  
Old 04-12-2017, 04:59 AM
lesell lesell is offline
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Bumping as its been 7 years and I hope this is fixed eventually.

Qeynos Rangers/Druids starting at Qeynos PoD -- may have been base game but It was definitely not the case at RoK at least. I started playing the game at this point, and my main and very first character was a Half Elf Ranger. I distinctly remember starting in Surefalls, near the cabin. I remember because I autoran into the water and almost immediately drowned. I also was really confused, and thought the NPCs running around were PCs, and I kept trying to hail them. I also remember I didn't know how to get out, that the tunnel was insanely long, and my Pally friend in Qeynos and I were trying to find each other for a long time before we figured out I was two zones away. I also remembered it was really annoying when I died as the bind /charinfo point was near the Millers in Qeynos Hills, and not the newbie zone. My friend plays P1999 with me and he can verify this also.

I know its not an urgent thing but I do hope it's fixed eventually. While at the time it was ridiculously annoying starting in Surefall Glade instead of Qeynos, (no newbie zone, pain to run back when I died) when I remade my character on p1999 I was kinda sad it wasn't the same starting experience for me, and I do miss it.

Thanks for the consideration, and all the work you guys do.
  #12  
Old 01-15-2018, 10:10 AM
lesell lesell is offline
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Just another bump for this. Made another toon and was reminded about it being incorrect. Also, adding some proof via this archived 'Everquest Rangers' site. The site is undated, but the description talks about the Ranger/Hybrid experience penalty in the first paragraph, so we know it was made before they got rid of the penalty. In the Race descriptions it mentions that the starting city for Human rangers is Surefall Glade, and that Half Elves have a choice of Surefall Glade or Kelethin.

The site stops its spells at level 49 for ranger, which was pre RoK. So we know that pre RoK, the starting city for Human Rangers and Druids (and optionally HEFs) was Surefall Glade, not Qeynos. This should clear up any doubt as to whether starting in Surefalls was classic. It was.
  #13  
Old 10-03-2019, 05:11 PM
Dolalin Dolalin is offline
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Bump for Green.
  #14  
Old 10-04-2019, 02:50 PM
Dolalin Dolalin is offline
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Half-Elf ranger right at launch talking about starting in Surefall Glade:

Quote:
3/19/99

I've been playing a Half-Elf Ranger and (when I can get a freakin'
connection) have been really enjoying it. I started in Surefall Glade, and
have been venturing over the Western Plains of Karana with some groups to do
some hunting. One thing I'm a little concerned with is the fact that we
spend most of the time hunting natural animals, especially lions for the
patchwork armor, and I'm starting to get a bit worried about losing some
status with my faction.
https://groups.google.com/d/msg/alt....U/LjJ-de1Mg0UJ

Human ranger:

Quote:
I'll never forget my first character... it was a Human Ranger... which
starts in Surefall Glade
...
https://groups.google.com/d/msg/alt....0/BS_oRMuC7EoJ

Bind point for druid/ranger was outside Surefall Glade:

Quote:
5/11/99

...

As for me i zoned the same time he did ( CRASH )
and i ended up outside Surefall Glade at my starting spot when i get killed
and spent almost an hour looking for a Non existant Corpse ( didnt realize
that i hadnt died and had all my stuff ) But never saw Surefall after Zoning
from W.Karana
https://groups.google.com/d/msg/alt....E/aH3eA0ZXVlQJ

Quote:
The initial bind point is always in a newbie area close to where you are
first dumped into the game. For most races/classes, this will be an
area that people cannot get bound to, even though you start out bound
there:

Qeynos Hills, for races/classes that start in Surefall Glade
Tox, for good Erudites
Nektulos, for Dark Elves
Misty Thicket, for Halflings
Steamfont, for Gnomes
Butcherblock, for Dwarves
Everfrost, for Barbarians
Field of Bone, for Iksar
Innothule, for Trolls
Feerott, for Ogres
https://groups.google.com/d/msg/alt....E/ceHJplmJSTYJ
Last edited by Dolalin; 10-04-2019 at 03:01 PM..
  #15  
Old 10-04-2019, 03:58 PM
Dolalin Dolalin is offline
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More threads and evidence, some from Telrin:

https://www.project1999.com/forums/s...surefall+glade

https://www.project1999.com/forums/s...surefall+glade

Also found more newsgroup posts:

Quote:
4/15/99

When you first start the character, the game places you in a safe location,
usually near your guildhouse for your class. After the first time you die,
it places you near there, though perhaps in a not-as-safe place. For
instance, human rangers start in Surefall Glade right outside the guild
cabin, but once they die, they start outside in Qeynos Hills a bit aways.
https://groups.google.com/d/msg/alt....8/3DqM6s3A5hEJ

Quote:
3/26/99

4. My best character (only Lvl 2) is a Ranger at Surefall Glade, which
has no bank, right? Could I make it to Qeynos at this level? I'd
like to put my meagre funds in the bank so I can explore without
worrying about dying. Just follow the road in Qeynos Hills south?
https://groups.google.com/d/msg/alt....Q/SrfS9foy3fkJ

Quote:
3/31/99

I decided to tinker with a Druid last night, and created one. The city it
gave me was Queynos, but when I appeared I was in "Surefalls Glen"
or
something like that.
https://groups.google.com/d/msg/alt....E/2YFin8d03PYJ
  #16  
Old 10-04-2019, 04:33 PM
Dolalin Dolalin is offline
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For where the actual starting and bind points are, there are some posts on P99 that are a bit more specific:

Quote:
i believe rangers started at #4 and druids started at #8 on this map

and if i recall correctly, their initial bind point was in qeynos hills, near the guards, on the west side of the path
https://www.project1999.com/forums/s...81&postcount=9

Map referred to is this one:
https://wiki.project1999.com/File:Surefallglade.jpg
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