Quote:
Originally Posted by Tradesonred
[You must be logged in to view images. Log in or Register.]
Ubisoft was bad like that, you sign a contract forbidding you to tell your co-workers how much youre getting paid. Everything you do at the computer while on the job (even on a lunchbreak) is theirs. They would pay QA minimum wage and did some psyops of giving us fruit on wednesday, everybody was like yea give us a decent wage well buy our own fucking fruits. EA and other game companies decide to set up shop in Montreal and suddenly they feel generous and give us a 1.50$ an hour raise
They would try to force us to do overtime by trying to make us feel guilty about "2 or 3 people carrying the whole team". Made an 80hour week on one close to gold occasion, shit was ridiculous people where falling asleep at their workdesk.
(Hate that no edit shit)
|
gaming companies weren't alone in this, almost all tech startups that were run on investor money was, they had to produce something by the time the investor money ran out, the guy righting checks was embezling, and everyone had to crunch to produce something because they knew they were going to run out of money way sooner then they should have
game companies are the worst though