#11
|
|||
|
I'd like it to stay as is so when green characters are forced onto blue the experience can still be somewhat the same.
| ||
|
#12
|
||||
|
Quote:
| |||
|
#14
|
|||
|
These quality of life people are a plague. They will never stop. Do not give them an inch. Literally all they care about is increasing the ease with which they can acquire pixels. It's bad enough they use the grossly unclassic UI and timer programs. Then they start asking for unclassic hotbars and keyrings, soon it will be spellsets and God knows what else. If this type had their druthers we would soon be running around on mounts, quaffing XP, health and mana potions and farming Luclin and PoP-era loot off of Velious dragons, because, well, why not? Quality of Life is everything!
Anyone advocating unclassic QoL changes should have their accounts temporarily suspended until they level an untwinked Dark Elf warrior to 60 on Green. Then they can complain about how bad the QoL is on Blue. | ||
|
#15
|
|||
|
Not everyone wants QoL features to make the game easier.
an example of a QoL feature that doesn't make the game easier is item linking. it reduces chat spam and makes trading smoother. beyond that, there is no benefit to it.
__________________
P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | ||
|
#16
|
||||
|
Quote:
Someday, when Green is running smoothly along, and the devs are done with classic coding and get to write their own custom zones, I think some QoL stuff might be on the table for Blue. I think one of the most likely features is shared bank slots, because they could help cut down on CSR time (imagine the staff never having to take a "I lost something in a drop transfer" petition ever again). Other QoL improvements might be on the table if they help the staff somehow, or are minor enough and are something that don't require extra coding (ie. something Blue used to have and got removed). But really all that sort of talk is premature right now: we don't even have a classic server yet, and even once we do the staff will be focused on it for the foreseeable future. Blue's arc does seem to be going towards a sort of 1.5 of classic (not as classic as Green, with custom UI and pet windows, but still very classic). Because of that, some QoL improvements might someday fall under Blue/Classic 1.5 ... ... but it's entirely up to R&N and I don't see them wanting to even put any thought into Blue anytime soon.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
|
#19
|
|||
|
Don't Chane Blue
I'd rather Blue not change at all. I know there are some non-classic features in it (e.g. item linking), but not messing with it at all would be the best thing at this point.
If any changes at all were to be made, how about we give these servers cool names rather than colors? | ||
|
#20
|
|||
|
I don't care about maps, and I've made do without the second hotbar, but I agree on shared bank and for the love of all that is holy, the guild window.
__________________
Kobayashii Maruu - Feir'Dal Rogue, Co-Leader/Consigliere of <Castle>
Wiltan Ryouki - Teir'Dal Necromancer Hikide Kikka - Iksar Monk Dialectica Logicae - Gnome Wizard Tuminy Altz - Halfling Druid Tipsey McStaggers - Ogre Shaman Medikku Saishi - Koada'Dal Cleric Lavander Gooms - Teir'Dal Cleric | ||
|
|
|