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  #11  
Old 11-15-2011, 11:49 AM
Lovely Lovely is offline
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I vote on the way it was in Classic.
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  #12  
Old 11-15-2011, 11:52 AM
Tumdumm Tumdumm is offline
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1 big tap takes 1/3rd of mana bar on red, seems classic to me
Last edited by Tumdumm; 11-15-2011 at 11:53 AM.. Reason: had to say which bar duh
  #13  
Old 11-15-2011, 12:00 PM
Knuckle Knuckle is offline
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Quote:
Originally Posted by Nuk3Afr1ca [You must be logged in to view images. Log in or Register.]
I think that's a titanium client issue that can't be changed. That's why they have 5000 hp during kunark on the new EQ live progression server.

Seeing as how shadowknights only lifetap for 45 damage, and the only really powerful spell is paladin Gheal, it doesn't seem like that big of a deal.
sounds like someone is playing a hybrid
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  #14  
Old 11-15-2011, 12:37 PM
gloinz gloinz is offline
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Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
sounds like someone is playing a hybrid
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  #15  
Old 11-15-2011, 12:49 PM
Hovis Hovis is offline
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Quote:
Originally Posted by Tarwine [You must be logged in to view images. Log in or Register.]
Nothing to see here, move along.
hahaha =P
  #16  
Old 11-15-2011, 01:08 PM
Smedy Smedy is offline
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Would be cool if this was fixed asap if the code is already there.

The question is how much more each spell should take in mana to make up for the hybrid class.

About +20%? i honestly have no idea.
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  #17  
Old 11-15-2011, 01:11 PM
Danien Danien is offline
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Originally Posted by Null [You must be logged in to view images. Log in or Register.]
We have code in place to do this, but I don't think its actually active.
Did you take into account that the solution as it is currently stated nerfs +mana items for hybrids?
  #18  
Old 11-15-2011, 02:10 PM
Palemoon Palemoon is offline
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I remember my troll SK back in 1999 not being able to cast his lvl 9 pet untill level 10 or 11. Mana was so low.

edit: and to add insult to injury, most of those SK lifetap spells were added in after launch AND in the name of "balance" they had special mana cost multipliers to them.
Last edited by Palemoon; 11-15-2011 at 02:31 PM..
  #19  
Old 11-15-2011, 10:09 PM
Nuk3Afr1ca Nuk3Afr1ca is offline
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
I remember my troll SK back in 1999 not being able to cast his lvl 9 pet untill level 10 or 11. Mana was so low.
Sounds like bullshit to me. A level 4 necro casting his pet would probably take 40-50% of his mana bar or something. If your statement was true, a level 9 SK would have 3/8th's to 1/3rd the mana of a level 4 necro.
I could see hybrids having 1/2 the mana of an equal level caster, but not like 1/4th the mana of a caster 1/2 your level.
Last edited by Nuk3Afr1ca; 11-15-2011 at 10:11 PM..
  #20  
Old 11-15-2011, 10:10 PM
tsaC tsaC is offline
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i like how wehrmacht says its not that big of a deal

im not here to educate you bro, but you have no fucking clue lol
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