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  #21  
Old 12-03-2019, 03:18 PM
Dolalin Dolalin is offline
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Also just made the connection that the idea of "newbie zone" ZEM that I keep seeing popping up is just people getting the level 1-6 newbie ZEM and not realizing it. That explains that little bit of weirdness in the old posts very cleanly.

Another tweak to the above list by the way, looks like LOIO ZEM was nerfed from 100 to 75 in the same January 2001 patch that raised the dungeon ZEMs, per this post:

https://groups.google.com/d/msg/alt....U/OnSctcl_2x4J

Although this one says Feb 2001 (that's where I got the original date from):

https://groups.google.com/d/msg/alt....E/rL8k_44W2V0J

It's one of those two, anyways.
Last edited by Dolalin; 12-03-2019 at 03:27 PM..
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  #22  
Old 12-03-2019, 05:26 PM
Dolalin Dolalin is offline
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Well this is interesting.

Everyone knows LOIO was nerfed to have an xp penalty right? Not so fast.

The earliest reference I'm seeing to LOIO ZEM being 60 is June 2003 ShowEQ forum posts where they were using windbg.exe to pull ZEMs out of the client memory.

http://www.showeq.net/forums/archive...hp/t-3658.html

Both the above two newsgroup posts actually in-era say the ZEM was 75.

If LOIO ZEM was nerfed to 60 at all, it may have happened outside of the P99 timeline.
Last edited by Dolalin; 12-03-2019 at 05:29 PM..
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  #23  
Old 12-04-2019, 08:06 AM
Dolalin Dolalin is offline
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Another source for LOIO ZEM being 75 after the nerf from 100, in May 2001:

Quote:
Originally posted by Maven on 05-25-2001 07:49 AM

No offense, but I rather think you're making up your numbers to fit your formula, because my experimental numbers don't fit it.

Here's my group:

Level 16 High Elf Wizard
Level 19 Paladin
Level 19 Druid
Level 18 Warrior

The group killed a level 20 Sabertooth Tiger in Lake of Ill Omen, and the Wizard got 8285 Experience. The only way I was able to get the formula to even come close was to put the +5 modifiers in.

20 * 20 * 100 * .75 * (21 / 92) * 1.1 * 1.1

28 * 20 * 100 is for a level 20 mob
.75 is the ZEM of Lake of Ill Omen
21 / 92 is the group division (16+5) / (16+5 + 19+5 + 19+5 + 18+5)
1.1 is the group bonus for 4 players
1.1 is the class adjuster for int casters

I've got more data that confirms the formula, so I'm pretty sure at this point that it's accurate.

Maven


http://web.archive.org/web/200305272...perience+works
I am trying to find more sources for some of these "city" ZEMs supposedly being 100. It may have been true but I need to see an in-era mention to be convinced of it.
Last edited by Dolalin; 12-04-2019 at 08:08 AM..
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  #24  
Old 12-05-2019, 09:04 AM
Dolalin Dolalin is offline
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Code:
ANTONICA

Befallen			80 until January 2001, then 90
Blackburrow			80
East Commons			75
East Freeport			75
East Karana			75
Erud's Crossing	 		75
Everfrost			75
Feerrott			75
Gorge of King Xorbb		75
Halas				100
High Keep			80
Highpass Hold			80
Innothule Swamp			75
Kithikor Woods			75
Lake Rathe			75
Lavastorm Mountains		75
Lower Guk			80
Misty Thicket			75
Nagafen's Lair			80
Najena				80 until January 2001, then 90
Nektulos			75
Neriak- Commons			100
Neriak- Foreign Quarter		100
Neriak- Third Gate		100
North Freeport			100
North Karana			75
North Qeynos			100
North Ro			75
Oasis of Marr			75
Ocean of Tears			75 
Oggok				100
Permafrost			80 until January 2001, then 90
Qeynos Hills			75
Qeynos Catacombs		80 until January 2001, then 96
Rathe Mountains			75
Rivervale			100
Runnyeye			80 until January 2001, then 96
Solusek's Eye			80 until January 2001, then 90
South Karana			75
South Ro			75
Splitpaw Lair			80 until January 2001, then 90
Surefall Glade			100
Temple of Cazic Thule		80
Upper Guk			80 until January 2001, then 90 
West Commonlands		75
West Freeport			75
West Karana			75


FAYDWER

Ak'Anon				100
Butcherblock Mountains		75
Castle Mistmoore		80
Crushbone			80
Dagnor's Cauldron		75
Felwithe			100
Greater Faydark			75
Kaladim				100
Kedge Keep			100
Steamfont Mountains		75
Lesser Faydark			75
Ocean of Tears			75	 
Unrest				80


ODUS

Erudin				100
Erud's Crossing	 		75
The Hole			80 until Jan 2001, then 100
Kerra Isle			80 until Jan 2001, then 96
Paineel				75
Stonebrunt Mountains		75
Toxxulia Forest			75
Warrens				80


KUNARK

Burning Woods			75
Cabilis				100
Charasis			85
Chardok				85
City of Mist			85
Dalnir	 			85
Dreadlands			75
Emerald Jungle			75
Field of Bone			75
Fironia Vie			75
Frontier Mountains		75
Kaesora				85 until January 2001, then 100
Karnor's Castle			85
Kurn's Tower			85
Lake of Ill Omen		100 until Jan/Feb 2001, then 75
The Mines of Nurga	 	85 until January 2001, then 95
Sebilis				85
Skyfire Mountains		80 
Swamp of No Hope		75
The Overthere			75
Timourous Deep	 		75
Temple of Droga	 		85 until January 2001, then 95
Trakanon's Teeth		75
Veeshan's Peak	 		75
Warsliks Woods			75


VELIOUS

Cobalt Scar			75
Crystal Caverns			85
Dragon Necropolis		85
Eastern Wastes			75
Great Divide			75
Iceclad Ocean			75
Icewell Keep			85
Kael Drakkel			85
Temple of Veeshan		85 
Siren's Grotto			85
Skyshrine			85
Sleeper's Tomb			90 
Thurgadin			85
Tower of Frozen Shadow		85
Velketor's Labyrinth		85
Wakening Lands			75
Western Wastes			80
In lieu of any other data on the cities I'm going to leave them as is, on the basis that: they affect quest XP, there is no other reasonable data for them, and they were later nerfed by Verant after PoP.

I tweaked Kerra, Runnyeye and QCat ZEMs up by 1 because I made a rounding error. QCat is cited at 96 in the newsgroups so it makes sense.

Given all the posts and sources quoted above, this is much closer to how ZEMs were in classic than I suspect the current P99 ZEMs are, and I would encourage staff to quietly make a change if they agree.
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  #25  
Old 12-05-2019, 11:24 AM
bwe bwe is offline
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Guards are going to have groups and lists lol
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  #26  
Old 12-05-2019, 12:36 PM
Dolalin Dolalin is offline
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Correction on the Kerra ZEM. It must have started out as 75 ZEM because I see the 20% bump in the patch message only revved up to 90 per many links including the below from 2003:

https://groups.google.com/d/msg/alt....w/Hkxtm1wXzkQJ
Last edited by Dolalin; 12-05-2019 at 12:55 PM..
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  #27  
Old 12-05-2019, 05:34 PM
fadetree fadetree is offline
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Nice work, Dolalin. Any thoughts from the devs here?
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  #28  
Old 12-08-2019, 06:21 AM
DMN DMN is offline
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The exp was probably boosted in home cities. I remember even in ak'anon individual spawns were being camped by solo individuals. Like "I''m camping clockwork XVII nut i think XVI is open" type stuff.
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  #29  
Old 12-08-2019, 08:05 AM
Dolalin Dolalin is offline
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Yes that matches my experience too come to think of it DMN.
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  #30  
Old 12-19-2019, 01:02 PM
Dolalin Dolalin is offline
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I've figured out when these low level dungeon ZEMs got raised above standard. It was in the March 19, 2002 patch (also the one where they added the low level rezzes etc):

Quote:
- Raised the amount of experience gained in lower-level dungeons.
http://www.tski.co.jp/baldio/patch/20020319.html

And here is a newsgroup thread with people discussing what new lowbie dungeon zones got raised (and mentions that LOIO got reduced (ie from 75 to 60)):

Quote:
I'm pretty sure LOIO has been hit with a negative modifier. Bloodgill
goblins appear to be of a slightly higher level than Frost Giant Scouts
(bloodgills are mostly dark blue to me, with a few light blues, while
Giants are mostly light blue with a few dark blues), and yet my XP bar
seemed to move a lot faster in Great Divide. This has happened to me
twice already, the feeling that my xp is going nowhere at the bloodgill
camp.
https://groups.google.com/d/msg/alt....s/ItDCyN_2bIcJ

So these high ZEMs (and the LOIO 60 ZEM) are out of era for our server.
Last edited by Dolalin; 12-19-2019 at 01:06 PM..
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