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Old 10-24-2019, 05:51 PM
Deliverator Deliverator is offline
Kobold


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Default Setting up your UI

How are you guys arranging your UI elements? I'd like to see how other people are optimizing their screen to get some ideas for how to set everything up!
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Old 10-24-2019, 06:00 PM
Danth Danth is offline
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About the only thing I optimize is the buff window. I scale it along the top of the screen so it holds exactly 15 buffs--no more, no less--so I can see at a glance how much open buff space I have. Other than that, chat windows are left along the bottom and other windows get stuck in whatever corner/etc I feel like putting them.

Danth
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Old 10-24-2019, 06:01 PM
Xallis Xallis is offline
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Going with viewport 4:3ish and moving chat/windows to empty space.
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  #4  
Old 10-24-2019, 06:02 PM
ldgo86 ldgo86 is offline
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I love the way Lulz has it on stream. I’m replicating that.
  #5  
Old 10-24-2019, 06:02 PM
Fammaden Fammaden is offline
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Quote:
Originally Posted by Xallis [You must be logged in to view images. Log in or Register.]
Going with viewport 4:3ish and moving chat/windows to empty space.
You people are abominations and should be exterminated.
  #6  
Old 10-24-2019, 06:06 PM
Gustoo Gustoo is offline
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Thats a really good layout Xallis. I will do the same. Game works more correct at 4:3 and using dead space for all the other windows is winner.
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  #7  
Old 10-24-2019, 06:09 PM
Xallis Xallis is offline
Aviak


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Quote:
Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Thats a really good layout Xallis. I will do the same. Game works more correct at 4:3 and using dead space for all the other windows is winner.
Thanks! Will probably need some tweaking but I'm pretty happy with it. I agree 4:3 makes a pretty big difference, might as well use the rest of your screen for something though!
  #8  
Old 10-24-2019, 06:10 PM
Danth Danth is offline
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
You people are abominations and should be exterminated.
I can't get too up in arms; that's more or less what the original "periscope view" UI did, although it did it in a much more artsy manner.

That being said, I'm too lazy to bother and simply run P99 in a straight 4:3 resolution instead, accepting that it does not wholly fill my modern monitor. Been playing that way for ten years, works well enough for me.

Danth
  #9  
Old 10-24-2019, 06:10 PM
Deliverator Deliverator is offline
Kobold


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Does 4:3 make a difference because you can see more up/down than you can in 16:9?
  #10  
Old 10-24-2019, 06:13 PM
Danth Danth is offline
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Quote:
Originally Posted by Deliverator [You must be logged in to view images. Log in or Register.]
Does 4:3 make a difference because you can see more up/down than you can in 16:9?
That is correct. If you want to be obsessive you can go to even narrower ratios and gain even more up-down vision, at the cost of the viewable screen area being quite skinny. A square-ish window probably makes for the best compromise. 16:9 is generally usable, especially for users who favor third person. Ultra-widescreens, wider than that, can cut off so much as to seriously hinder the user.

Danth
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