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  #1  
Old 01-06-2013, 05:13 PM
Metallikus Metallikus is offline
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Default TMO's endless suspensions (no big deal they buy plenty of accounts)

Taken from Raid Play Nice Policy by Rogaen (http://www.project1999.org/forums/sh....php?t=14667):

Q: What if our raid is disrupted? What if our raid interferes with another raid?
A: Any non-consensual disturbance or meddling from a raid which leads to another raid being disrupted will result in very harsh punishments. Anyone involved in disruptions will be banned for 1 week with possible action against their guild's leadership. Second offenses will be 2 weeks. Further offenses will be permanent. It is the responsibility of the raid leaders to control their members. We strongly suggest that you avoid other raids while in a zone.

Taken from the Raid Rule FAQ by Sirken (http://www.project1999.org/forums/sh....php?t=79642):

Q: What if our raid is disrupted? What if our raid interferes with another raid?
A: You may petition in game and if a staff member is available we will be more than happy to show up and evaluate the situation as it occurs. If a staff member is unavailable then please feel free to submit your petition under petitions/exploits on the forums at www.project1999.org. please be sure to include all relevant fraps & screenshots that you feel build your case. Players are not permitted to take the law into their own hands. You are not batman and two wrongs do not make a right, therefore killstealing or general douchebaggery are not permitted under any circumstances. ever.
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The GMs are not even punishing the guild anymore for infractions. They are only doing one week suspensions for individual accounts when someone violates the rules and disrupts a raid. This is getting ridiculous. TMO directly benefits when individuals from their guild disrupt raids of the other guilds. WHy would the juggernaught guild care if one or two of their accounts are sacrificed to keep their guild winning every target? They don't care, they keep the cash flow by buying accounts with the money they get from selling the raid loot they aquire from winning.

TMO HABITUALLY VIOLATES THE RAID RULES AND RAID PLAY NICE POLICY. WHERE IS THE JUSTICE?

What message are the GMs sending when the rules are not enforced?
  #2  
Old 01-06-2013, 05:15 PM
Safon Safon is offline
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Oh lawd
  #3  
Old 01-06-2013, 05:17 PM
quido quido is offline
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Doesn't matter how clean we are - you will always cry because you suck.
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  #4  
Old 01-06-2013, 05:20 PM
Metallikus Metallikus is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Doesn't matter how clean we are - you will always cry because you suck.
You have had over ten accounts suspended in the last month for raid disruptions yet the TMO spin wagon keeps rolling. SURE your clean.
  #5  
Old 01-06-2013, 05:23 PM
fullmetalcoxman fullmetalcoxman is offline
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Quote:
Originally Posted by Metallikus [You must be logged in to view images. Log in or Register.]
You have had over ten accounts suspended in the last month for raid disruptions yet the TMO spin wagon keeps rolling. SURE your clean.
Proof?
  #6  
Old 01-06-2013, 05:30 PM
Servellious Servellious is offline
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Pruf?????

On another note it was funny seeing crappyfeet/Abraham trying to train us at king camp in seb and kill himself. It's almost like he knew king had a fungi
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  #7  
Old 01-06-2013, 05:35 PM
Ephi Ephi is offline
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Quote:
Originally Posted by Metallikus [You must be logged in to view images. Log in or Register.]
The GMs are not even punishing the guild anymore for infractions. They are only doing one week suspensions for individual accounts when someone violates the rules and disrupts a raid. This is getting ridiculous. TMO directly benefits when individuals from their guild disrupt raids of the other guilds. WHy would the juggernaught guild care if one or two of their accounts are sacrificed to keep their guild winning every target? They don't care, they keep the cash flow by buying accounts with the money they get from selling the raid loot they aquire from winning.

TMO HABITUALLY VIOLATES THE RAID RULES AND RAID PLAY NICE POLICY. WHERE IS THE JUSTICE?

What message are the GMs sending when the rules are not enforced?
Well first off the rules you referred to above are not really the rules that were violated today, which is what I'm assuming you are referring to. Perhaps indirectly, but not entirely true. If a raid target is up, you better expect competition.

Second, we enforce the rules, we take actions. In the past actions were taken against entire guilds and guild leadership, perhaps at times prematurely. This can still be the case, but only in extreme circumstances. Each situation is judged on its own merit, the disciplinary actions discussed with multiple staff members, and appropriate actions taken.

Third, no matter what actions we take, Guild A (violating guild) says they're too harsh, Guild B (victim guild) says they aren't harsh enough. Honestly, we all need to take a step back and investigate ourselves, our motives, and what we want for the Project 1999 server and community. Is it guild drama, loot whoring, and harsh punishment for crimes committed? Or do we want to foster a better game, communicate with each other, and move the server forward in a better way?

The point of staff disciplinary action is not to remove those responsible from the game, and certainly not to remove those indirectly associated. Not in any way is it about that. It's about teaching people that they are doing something wrong, so that they can correct it, redeem their name, and hopefully make the server a better place in the future. At times, they fail to do that, and that's where permanent bans usually sit (as well as some other one-off circumstances).

The point is, it's a long road, and it's not always easy to interpret staff rules, especially during heated races. It's our job to clarify them as much as possible, make sure people understand them, not make mistakes in enforcing them (we're human), and refine them to fit the vision that the owners of the server see for it.

Sorry you feel violated for whatever has occurred today or in the past. We're all working pretty hard at trying to create a better future for the server, even though at times it may not seem that way.

Edit: I edit a lot. Get over it.
Last edited by Ephi; 01-06-2013 at 05:42 PM..
  #8  
Old 01-06-2013, 05:38 PM
Metallikus Metallikus is offline
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Quote:
Originally Posted by fullmetalcoxman [You must be logged in to view images. Log in or Register.]
Proof?
Like do you want the message from the gm saying it or did u want logs of tmo members admitting it or just the pure absence of characters in game (sentenza, wistie, fazlazen, aalpha, fauss, 3 undisclosed accounts according to gm from fear trains a week ago).
  #9  
Old 01-06-2013, 05:38 PM
Itap Itap is offline
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Quote:
Originally Posted by Servellious [You must be logged in to view images. Log in or Register.]
On another note it was funny seeing crappyfeet/Abraham trying to train us at king camp in seb and kill himself. It's almost like he knew king had a fungi
I feel like this is implying third party program use...[You must be logged in to view images. Log in or Register.]
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  #10  
Old 01-06-2013, 05:40 PM
quido quido is offline
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Did that clown Chest ever end up taking up Fauss on his offer to appear in game?
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