#1
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Melee push - how bad did they nerf?
I was in group the other day and mentioned I’d reposition the casters so we could push to help prevent healing. One of my group mates reminded me of a somewhat recent (last 12 months?) patch where melee push is less likely to interrupt casting. I knew of the patch and it’s effects but he was of the opinion that melee push is a waste of time and only bash/stun/etc. would affect stopping casters.
I know melee push does have less effect (very frustrating soloing clerics on my monk) but is it completely useless? If there a floor for effectiveness say you need 3+ Melees/pets coordinating to be successful in a group and 10+ on tougher mobs? | ||
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#2
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Push doesn’t work, mobs that CH on raids are mana sieved it is so ineffective.
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#3
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You still have a small chance to interrupt per hit, but no amount of distance push will cause interruption though.
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#4
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Quote:
__________________
crabby old man playing 4000 year old goblin sim
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