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  #21  
Old 12-03-2019, 09:29 PM
gkmarino gkmarino is offline
Fire Giant


Join Date: Jun 2013
Posts: 538
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Wait what who is this GM that said you can zone out and maintain a camp? Totally against the Project 1999 Guidebook on the Getting Started page. I don't see how it would be okay to leave the zone for any reason. I know the guidebook isn't absolute but then why list incorrect information?

From Section 2: 2. Help understanding what constitutes a 'camp'.

...

That being said, you can absolutely "camp" mobs, and you cannot steal another players 'camp'. In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders (or the room if there are no placeholders) cleared, within the same zone, do not die or log off.
  #22  
Old 12-03-2019, 09:55 PM
Tilien Tilien is offline
Sarnak


Join Date: Jul 2017
Posts: 363
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Quote:
Originally Posted by gkmarino [You must be logged in to view images. Log in or Register.]
Wait what who is this GM that said you can zone out and maintain a camp? Totally against the Project 1999 Guidebook on the Getting Started page. I don't see how it would be okay to leave the zone for any reason. I know the guidebook isn't absolute but then why list incorrect information?

From Section 2: 2. Help understanding what constitutes a 'camp'.

...

That being said, you can absolutely "camp" mobs, and you cannot steal another players 'camp'. In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders (or the room if there are no placeholders) cleared, within the same zone, do not die or log off.

Sounds like /list is starting to set bad precedence for other camps.
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