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  #1  
Old 05-21-2020, 01:51 PM
Dookky Dookky is offline
Orc

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Join Date: Aug 2016
Posts: 43
Default Flame Bolt issue on Green

Greetings and Salutations,

I've noticed that flame bolt on Green seems to be dependent on z-axis position of me and the mob as to whether or not it works. IE, If I'm standing on a mountain and my pet is tanking a mob below me, if I cast flame bolt there is a high likely hood that it won't hit, no message indicates that it missed or was resisted, it just simply vanishes.

Is this an intended mechanic?
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  #2  
Old 05-21-2020, 08:08 PM
Adron Adron is offline
Kobold


Join Date: Jun 2017
Posts: 110
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bolts can run into terrain, yes it is classic. in classic, sometimes the bolts would circle the head of tall targets until they could figure out the pathing.
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  #3  
Old 05-21-2020, 09:03 PM
mcoy mcoy is offline
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Join Date: Mar 2017
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Bolts would also sometimes hit their targets twice if they were higher than you. It's unclear if that was just a client-side effect though - you'd see the "hit by non-melee" twice but apparently the 2nd hit didn't actually happen, or so I've heard.

-Mcoy
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  #4  
Old 05-21-2020, 09:11 PM
Dookky Dookky is offline
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Posts: 43
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Noted, thank you. I don't remember any terrain being in the pathing but I'll watch out for it from now on.
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  #5  
Old 05-21-2020, 09:32 PM
aaezil aaezil is offline
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Join Date: Sep 2015
Posts: 1,754
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Any solid object inbetween you and your target will stop the projectile, be it an arrow or a mage flame bolt
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  #6  
Old 05-22-2020, 02:11 AM
Exard3k Exard3k is offline
Kobold


Join Date: Oct 2015
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Oh and it will hit other mobs if they interfere with the trajectory. Seems fine while grouped as it doesnt hit group members or friendly pets. I like the projectiles...the 300 range is just great for pulling.
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