#11
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Quote:
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#12
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Only admins can delete pages for good reason.
1. In case someone griefs the wiki by making bad edits before an admin catches them and deletes the proof. 2. So people can't grief the wiki by deleting useful or many pages. As much as I've wanted to be able to delete pages such as ones I've created that turned out fruitless or a mistake. It's a far better system to tag the page for deletion and contact an admin to remove the page. This prevents a lot of griefing on the wiki. Further reading for those interested https://wiki.project1999.com/Articles_For_Deletion Quote:
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P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | |||
Last edited by Baler; 05-29-2020 at 04:22 AM..
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#13
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... also apparently I now have homework (a category of pages to review for deletion) [You must be logged in to view images. Log in or Register.]
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#14
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Any reason multiple WIKI pages were blanked by a user named SuckIt?
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#15
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I have blocked that user and reverted the 10 changes they made (well, 9; good job Azerakiss for fixing the Zones page). In the future if anyone observers similar "wiki vandalism", please PM me (or if you forget who I am, just start a post about it and I'll likely see it).
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#16
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Next question: For maps with multiple levels (like Najena) the mob /loc is incorrectly displayed if it's not on the main level. A good example is the Dark-Boned skeleton, which I thought was in the room with next to the TTs near the entrance to the dungeon proper when it's actually downstairs near Officer Grush, or in the Jail with Moosh. Would it be better to have the correct /loc, but incorrect placement on the map, or incorrect /loc but actually reflect where the mobs are on the map?
Personally, I'd rather have the latter as I don't use the locs to try and actually locate the mobs, but I wanted to see before making those kinds of edits. | ||
Last edited by Sabin76; 05-30-2020 at 01:54 PM..
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#17
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But then even if a zone/level is mapped, if it's a multi-level zone, and the mob is not on the first/ground floor, the mob's loc needs to say what level it's on: otherwise the wiki will assume the mob is on the first floor. I tried to write the code to be as accommodating as possible and work with any reasonable language wiki editors might use, so (for instance) you can say "0th level" or "basement" or "underground": Code:
if (containsAnyNumber(text, 0, 'th') || containsAny(text, 'basement', 'underground', 'tunnel')) return levels[0]; if (containsAnyNumber(text, 1, 'st') || containsAny(text, 'one', 'first', 'ground')) return levels[1]; if (containsAnyNumber(text, 2, 'nd') || containsAny(text, 'two', 'second')) return levels[2]; if (containsAnyNumber(text, 3, 'rd') || containsAny(text, 'three', 'third')) return levels[3]; if (containsAnyNumber(text, 4, 'th') || containsAny(text, 'four', 'fourth')) return levels[4]; if (containsAnyNumber(text, 5, 'th') || containsAny(text, 'five', 'fifth')) return levels[5]; if (containsAnyNumber(text, 6, 'th') || containsAny(text, 'six', 'sixth')) return levels[6]; if (containsAnyNumber(text, 7, 'th') || containsAny(text, 'seven', 'seventh')) return levels[7]; if (containsAnyNumber(text, 8, 'th') || containsAny(text, 'eight', 'eighth')) return levels[8]; if (containsAnyNumber(text, 9, 'th') || containsAny(text, 'nine', 'ninth')) return levels[9]; Instead, I opted to assume every mob was on the first level, but then that leaves mobs on 2nd+ floor showing up wrong ... until someone adds their level to their loc. Since the ultimate goal is to get every mob's level in their loc, so that you can see where every mob is, and since defaulting to level 1 lets lots of mobs work without extra editing, I figured that was worth the cost of some 2nd+ level mobs showing a misleading "X" (in a way that's a "feature" that encourages wiki editors to add levels to mob's locs [You must be logged in to view images. Log in or Register.]). But it does have a cost (of some mobs showing up wrong), so I admit it's not perfect and I'm open to suggestions.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#18
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P.S. Specifically in the Dark-Boned Skeleton's case, we have the main/ground level of Unrest "loc-mapped", but we do not have the other levels mapped. In addition, the DBS has three locs, and none of them have any level info (eg. "34% @ (560, -63) 2nd floor, 34% @ (662, 28) basement, 34% @ (538, -54) basement").
For the wiki to show the DBS correctly someone needs to loc map the other levels, and add the levels to the DBS's three locs. Until someone does that, the wiki has two options (that I can see): not show DBS's "X" on the map ... but also not show the X for any 1st-floor mob in Unrest, even though we can ... or show a confusingly incorrect "X" and hope someone is irritated by it enough to do what I outlined above [You must be logged in to view images. Log in or Register.] Admittedly neither option is ideal. P.P.S. And don't forget: up until a few months ago (when many volunteers helped me "loc map the zones") the wiki had zero Xs for any mob in any zone. So just keep in mind also that this is a relatively new feature, and even with quirks I think it's a lot better than having to use your finger on the map to find the loc, as you had to before.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | ||
Last edited by loramin; 05-30-2020 at 02:23 PM..
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#19
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I would not be against helping you locmap the other floors of this dungeon and get those locs corrected. Perhaps when I don't have so much Lagunitas Imperial Stout in me...
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#20
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[You must be logged in to view images. Log in or Register.] There's no numbers on those coordinates, so there's no way to "loc map" it [You must be logged in to view images. Log in or Register.] To add those numbers someone would need to run around the zone to those places, using /loc to mark the coordinates of various points, and then use that data to add numbered "loc lines" (like the main map has) ... or someone would need to find a new map, with locs on it.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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