#71
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You don't want to be a solo artist on a hybrid melee unless you spent literal years gearing it and only those of us with the most severe autism should even consider attempting this feat.
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Pint
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#72
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The OP's whole thread is about playing a ranger, I suggested bard because it's the closest class to a ranger's playstyle (that he likes) that will be better at soloing and dungeon crawling. Are there other classes in the game better at that? Of course. Those classes generally play nothing like a ranger though. So he needs to ask himself what's more important, the hybrid playstyle or being able to solo harder high end content.
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#73
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#74
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#75
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Obviously Enchanter and Shaman aren't melee classes, which is why I also suggested Monk and Sk. I assumed, maybe incorrectly who knows?, that the OP would understand the difference gameplay wise between a caster and melee class. It's clear his top priority is being able to solo in dungeons, including named mobs. All 4 of the classes I suggested can do that with varying degrees of success. The class you suggested can't do that for any reasonable dungeon unless maybe you're fully geared out from Ntov. Reading comprehension indeed.
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#76
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#77
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Sorry, didn't mean for my post to lead to some arguments here lol...
I think I get what each of guys are saying. "Solo artist" led to suggestions of the true solo artist classes, and I get that shaman/enc/nec are the top. I just don't like casters, they bore me because in the long run their gameplay is so repetitive...they do the same thing over and over it feels like. Even though hybrids in a way do so as well, the nature of a melee fight is inherently a bit more dynamic to me. To each their own I guess. I did want to play bard but but don't want wrist pain. And I also work with my hands at my job so I can't afford that, plus my friend is a bard. I think it's pretty much ranger vs. pally for me. I don't like the downtime of an SK since they can't self heal, though I grant FD allows them to at least explore a dungeon better. I find ranger's style more fun, but then the drawback is the capability compared to a pally's dungeon crawl. I guess I'll just have to accept a tradeoff | ||
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#78
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Paladin is a fun class, your damage will be lower but you can take hits a lot better with less down time, plus root and lull makes going through dungeons easier. Later on you can get a DW helmet and/or legs which really help with soloing into your 50s. GL with your choice, and remember most importantly, have fun.
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Last edited by mattydef; 01-26-2021 at 04:19 PM..
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#79
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Last edited by Crede; 01-26-2021 at 05:28 PM..
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#80
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But in general, do people really think SKs have more down time than Pally? I was killing non-stop on my SK with clarity, and even with out it, I bet they kill faster than Pally, which would balance out any extra medding. As for ranger, speaking as a Ranger main, I don't suggest Ranger if you want to solo dungeon crawl and hate bow rotting. I'd go Pally if you're not into SK, imho. | |||
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